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[Bug 1156248] [NEW] Window placement is all wrong when using multiple monitots in Unity...

 

Public bug reported:

Hi!

I'm using unity for quite a time now and this bug just annoys me a LOT...
I'm quite organized and do multitasking a lot, so I'm using workspaces to sort out loads of windowses. Usually it happens that arrange windowses in multiple wokspaces in single monitor mode (on a laoptop screen), after attaching second monitor windowses change their workspace, which is really annoying. The same happens when I disconnect the monitor after work throughout the day, I have various windowses on laptop screen and some on external screen in every workspace, after disconnection window placement is erratic. Some of them move one workspace up, some left etc. One more example: I'm preparing one workspace for presenation at my desk using dual monitors, I arrange things I want to show to colleagues etc., then I disconnect external screen ang go to meeting room, after connecting the projector I have unwanted windowses on my screen (which colleagues should not see) and some of needed windowses went away, now I need to hunt them down and bring back to presentation workspace (in addition - this is not that easy, coz there are a lot of the same type windowses already opened, like many terminals or firefoxes, of libreoffice files).
Sometimes I'm using rotation for external monitor which make things even more erratic. So after every connection or disconnection I have to rearrange windowses again. This is not professional.

What I expect is when I put particular window on particular workspace I
MEANT IT to be on that workspace, if screen size changes (increases in
case of connected screen or shrinks in case of disconnection) window
have to stay on the SAME workspace. Move them to visible area in the
same workspace, not on different workspace!

The same bug is there for ages, now I'm using 12.04, I tried 12.10 - the
same, now I tried Ringtail daily build - the same again.

Please do fix this small but really annoying BUG, if Your target is
enterprise, which 12.04 targets sort of, this is important, coz in
enterprise we do use external screens a LOT.

Thanks in advance
Eduards

** Affects: compiz (Ubuntu)
     Importance: Undecided
         Status: New


** Tags: compiz placement unity window wrong

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https://bugs.launchpad.net/bugs/1156248

Title:
  Window placement is all wrong when using multiple monitots in Unity...

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