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[Bug 1459613] Re: connecting 2x 4k screens on a Dell XPS12 (9Q33): compiz crashed with SIGSEGV in GLTexture::matrix() from GLScreen::glPaintCompositedOutput

 

Also, 2x4k should fit within your 8192 limit. If you move or remove the
2k monitor and just place it logically above/below the 2x4k displays
then you won't hit the problem. 'arandr' should help with that, if not
the usual "System Settings > Screen Display" and drag the 2k display to
a new location above or below the others.

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https://bugs.launchpad.net/bugs/1459613

Title:
  connecting 2x 4k screens on a Dell XPS12 (9Q33): compiz crashed with
  SIGSEGV in GLTexture::matrix() from GLScreen::glPaintCompositedOutput

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