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[Bug 1459613] Re: connecting 2x 4k screens on a Dell XPS12 (9Q33): compiz crashed with SIGSEGV in GLTexture::matrix() from GLScreen::glPaintCompositedOutput
Seems my respons was lost: i gave a reply to the emailalert, but it
didn't make it to launchpad i see.
So here it is once more;
So, nice to have finally explained this issue, as far im concerned you can set this bug to resolved. It gets handled nicely on a new install of 15.10 and correct message and not crashing.
Things i did;
- copy to texture is on
- i didn't run arandr, too complex for me (i am just a newbee on linux).
- i placed the 3rd screen at the bottom and even while the screen was activated and i had 3 screens, the whole screen froze (even though music kept playing).
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connecting 2x 4k screens on a Dell XPS12 (9Q33): compiz crashed with
SIGSEGV in GLTexture::matrix() from GLScreen::glPaintCompositedOutput
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