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[Bug 1459613] Re: connecting 2x 4k screens on a Dell XPS12 (9Q33): compiz crashed with SIGSEGV in GLTexture::matrix() from GLScreen::glPaintCompositedOutput

 

Seems my respons was lost: i gave a reply to the emailalert, but it
didn't make it to launchpad i see.

So here it is once more;
-------
So, nice to have finally explained this issue, as far im concerned you can set this bug to resolved. It gets handled nicely on a new install of 15.10 and correct message and not crashing.

Things i did;
- copy to texture is on
- i didn't run arandr, too complex for me (i am just a newbee on linux).
- i placed the 3rd screen at the bottom and even while the screen was activated and i had 3 screens, the whole screen froze (even though music kept playing).

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https://bugs.launchpad.net/bugs/1459613

Title:
  connecting 2x 4k screens on a Dell XPS12 (9Q33): compiz crashed with
  SIGSEGV in GLTexture::matrix() from GLScreen::glPaintCompositedOutput

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