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Message #76666
[Bug 1364225] Re: Shadow applied inconsistently to windows that use XShape
** Changed in: unity
Status: In Progress => Fix Committed
** Changed in: unity (Ubuntu)
Status: In Progress => Fix Released
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https://bugs.launchpad.net/bugs/1364225
Title:
Shadow applied inconsistently to windows that use XShape
Status in Unity:
Fix Committed
Status in Unity 7.2 series:
In Progress
Status in “unity” package in Ubuntu:
Fix Released
Bug description:
When using the XShape APIs*, windows that have a rectangular shape are
treated like normal windows (they get a title bar and shadow) even if
the rectangular region is much smaller than the window.
When a non-rectangular window changes its shape to be rectangular, it
gains a shadow that remains even after changing its shape back to be
non-rectangular.
Ideally there would always be a shadow that matches the shape of the
window.
In the mean time, the correct behavior might be to remove the shadow
whenever a shape is applied. If the application wishes to remove an
applied shape, they could do something like:
XShapeCombineMask(d, w, ShapeBounding, 0, 0, None, ShapeSet);
Please let me know if you need any more details, or if I'm missing
something. (Unfortunately, the ubuntu-bug tool wouldn't work when
filing this bug).
* http://www.x.org/releases/current/doc/xextproto/shape.html
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