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Message #00980
Re: Mesh: [...]
Do you need the nodemap when you merge the other mesh? Won't there
just be an offset = noNodes() for the node numbers so you can do
uint offset = noNodes();
for (...)
{
createNode();
}
for (...)
{
createCell(offset + ...);
}
/Anders
On Thu, Sep 15, 2005 at 12:08:26PM +0200, dolfin@xxxxxxxxxx wrote:
> Commit from johanjan (2005-09-15 12:08 CEST)
> --------------------
>
> Mesh:
>
> Added new method in Mesh:
>
> /// Merge in another mesh. The two meshes are not connected by the
> /// operation.
> void merge(Mesh& mesh2);
>
> dolfin src/kernel/mesh/Mesh.cpp 1.10
> dolfin src/kernel/mesh/dolfin/Mesh.h 1.19
>
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--
Anders Logg
Research Assistant Professor
Toyota Technological Institute at Chicago
http://www.tti-c.org/logg/
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