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Re: Adding quadratic elements

 

Yes, it would require some major work in quite a few places, FIAT,
FFC, DOLFIN, and it's not on my TODO list for the next couple of
months at least.

/Anders


On Fri, Dec 16, 2005 at 05:05:23PM +0100, Luca Antiga wrote:
> Hi guys, thanks for the prompt reply.
> In fact, I was referring to curved elements (sorry for not being 100% clear),
> but nevertheless
> I found the Poisson example very informative. A really nice way to go.
> So, if I understand correctly, implementing curved tets would be on the same
> level as implementing
> bricks. Am I right?
> 
> Luca
> 
> On 12/16/05, Anders Logg <logg@xxxxxxxxx> wrote:
> 
>     Right.
> 
>     /Anders
> 
>     On Fri, Dec 16, 2005 at 09:49:25AM -0600, Robert C Kirby wrote:
> 
>     > No -- I think higher order geometry is what is meant - curved elements.
>     >  We don't do those.
>     >
>     > On Dec 16, 2005, at 9:47 AM, Anders Logg wrote:
>     >
>     > >As Garth points out, we don't support prisms (yet).
>     > >
>     > >For higher order elements, take a look at the example in
>     > >
>     > >    src/demo/fem/convergence/
>     > >
>     > >which solves Poisson's equation in 2D and 3D with order ranging
>     > >from q = 1 to q = 5.
>     > >
>     > >The only thing you need to change to do higher order elements is a
>     > >number
>     > >(and then recompile with FFC).
>     > >
>     > >/Anders
>     > >
>     > >
>     > >On Fri, Dec 16, 2005 at 10:45:07AM +0100, Luca Antiga wrote:
>     > >>Dear Dolfin developers,
>     > >>  I've looked into Dolfin today and it's a really impressive piece of
>     > >>software.
>     > >>Congratulations for your work.
>     > >>Just a curiosity: how hard it would be to code different element
>     > >>types (e.g.
>     > >>quadratic tetrahedra or prisms) into Dolfin?
>     > >>Thanks a lot
>     > >>
>     > >>Luca
>     > >>
>     > >>
>     > >>
>     > >
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-- 
Anders Logg
Research Assistant Professor
Toyota Technological Institute at Chicago
http://www.tti-c.org/logg/



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