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Message #01713
Re: Adding quadratic elements
Yes, it would require some major work in quite a few places, FIAT,
FFC, DOLFIN, and it's not on my TODO list for the next couple of
months at least.
/Anders
On Fri, Dec 16, 2005 at 05:05:23PM +0100, Luca Antiga wrote:
> Hi guys, thanks for the prompt reply.
> In fact, I was referring to curved elements (sorry for not being 100% clear),
> but nevertheless
> I found the Poisson example very informative. A really nice way to go.
> So, if I understand correctly, implementing curved tets would be on the same
> level as implementing
> bricks. Am I right?
>
> Luca
>
> On 12/16/05, Anders Logg <logg@xxxxxxxxx> wrote:
>
> Right.
>
> /Anders
>
> On Fri, Dec 16, 2005 at 09:49:25AM -0600, Robert C Kirby wrote:
>
> > No -- I think higher order geometry is what is meant - curved elements.
> > We don't do those.
> >
> > On Dec 16, 2005, at 9:47 AM, Anders Logg wrote:
> >
> > >As Garth points out, we don't support prisms (yet).
> > >
> > >For higher order elements, take a look at the example in
> > >
> > > src/demo/fem/convergence/
> > >
> > >which solves Poisson's equation in 2D and 3D with order ranging
> > >from q = 1 to q = 5.
> > >
> > >The only thing you need to change to do higher order elements is a
> > >number
> > >(and then recompile with FFC).
> > >
> > >/Anders
> > >
> > >
> > >On Fri, Dec 16, 2005 at 10:45:07AM +0100, Luca Antiga wrote:
> > >>Dear Dolfin developers,
> > >> I've looked into Dolfin today and it's a really impressive piece of
> > >>software.
> > >>Congratulations for your work.
> > >>Just a curiosity: how hard it would be to code different element
> > >>types (e.g.
> > >>quadratic tetrahedra or prisms) into Dolfin?
> > >>Thanks a lot
> > >>
> > >>Luca
> > >>
> > >>
> > >>
> > >
> > >_______________________________________________
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> >
> >
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> >
>
>
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--
Anders Logg
Research Assistant Professor
Toyota Technological Institute at Chicago
http://www.tti-c.org/logg/
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