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Re: A minimal c++ Function test and some bugs

 

2009/2/17 Anders Logg <logg@xxxxxxxxx>:
> On Tue, Feb 17, 2009 at 03:28:08PM +0000, Garth N. Wells wrote:
>>
>>
>> A Navaei wrote:
>> > The following minimal test for Function in c++ reveals some bugs. I
>> > guess this example can help me with dealing with the current issues of
>> > ImageFunction.
>> >
>> > (1) interpolate.py does not work when a Function is created in c++ and
>> > wrapped (see comment [2]). It seems that the bug is originated from
>> > the copy constructor (see comment [3])
>> >
>> > (2) In order to perform the interpolation, why is it necessary to
>> > create another Function and then copy it?
>> >
>> > (3) Signature checkes seem not working properly (see comment [1]). The
>> > signature-based assignments are error-prone anyway, why the
>> > object-oriented approach is not used?
>> >
>>
>> Signatures are used to permit reading/writing Functions to a file. They
>> are indeed error prone, so I believe that we reached a consensus a short
>> while ago that we would remove pre-compiled elements.
>>
>> Garth
>
> Instead of signatures, I'd recommend that you define a simple form
> file for each of the different types of FunctionSpace you need, for
> example:
>
>  element = FiniteElement("CG", "triangle", 1)
>
>  v = TestFunction(element)
>  u = TrialFunction(element)
>  a = v*u*dx
>
> If you put this in a file named My.form and compile it with FFC using
> -l dolfin, you will get a class named MyFunctionSpace that you can
> then instantiate using just a mesh:
>
>  MyFunctionSpace V(mesh);
>
> Create one form file for each of the different types of FunctionSpace
> that you need, name the files to something suitable and use the
> generated code. That way you won't need to worry about signatures,
> dofmaps and finite elements.

Effectively, I've been using the very same method all this time, it
does not work.

The copy constructor fix never worked. I've been trying to explain
this in many different ways, but the right attention was never paid to
this. Let's see if the sandbox example can convince you this time.

A Function instance still cannot be returned by reference (or value).
Returning as shared_ptr seems to work initially, but eventually it
generates segmentation fault -- see attached.


-Ali

>
> --
> Anders
>
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// Place for random tests

#include <dolfin.h>
#include "Poisson.h"

using namespace dolfin;

class MyFunction : public Function
{
public:

  MyFunction(const FunctionSpace& V) : Function(V) {};

  void eval(double* values, const double* x) const
  {
    message("Calling eval");
    double dx = x[0] - 0.5;
    double dy = x[1] - 0.5;
    values[0] = 500.0*exp(-(dx*dx + dy*dy) / 0.02);
  }
};

class FunctionContainer
{
public:
  FunctionContainer(const FunctionSpace& V)
  {
    _f = Function(V);
  };
	
  const Function& get_function()
  {
    return _f;
  };
protected:
  Function _f;
};


int main()
{  
  UnitSquare mesh(2, 2);
  PoissonFunctionSpace V(mesh);
  MyFunction f(V);
  Vector x;
  
  message("Interpolating to another vector");
  f.interpolate(x, f.function_space());
  x.disp();

  message("Interpolating to the function vector");
  f.interpolate(f.vector(), f.function_space());
  f.vector().disp();
  
  message("Interpolating using initialising by an external function");
  MyFunction f_(f);
  f.interpolate(f_.vector(), f.function_space());
  f.vector().disp();
  
  message("Returning Function by reference");
  FunctionContainer fc(V);
  Function f2 = fc.get_function();
}


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