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Re: uBLASKrylovMatrix and Python callbacks: now the fun begins

 

I didn't see it as a sub of cpp.  thanks for pointing that out.  no_prec is
a better namegiven what "None" means in python.


On Mon, Apr 13, 2009 at 3:00 PM, Johan Hake <hake@xxxxxxxxx> wrote:

> On Monday 13 April 2009 21:32:22 Robert Kirby wrote:
> > Aha.  I forgot about the inheritance issue.This should die on forming an
> > ILU since I don't have matrix values.
> >
> > doflin::none is not exposed to PyDOLFIN, so I can't set the
> preconditioner
> > to do nothing rather than attempt to compute an ILU.
>
> It is exposed to dolfin.cpp. You can for example do:
>
>  dolfin.uBLASKrylovSolver( dolfin.gmres, dolfin.cpp.none )
>
> We can allways expose it to dolfin too but however I am not sure "none" is
> a
> good name. Maybe "no_prec" is better?
>
> Johan
>
> > Thanks,
> > Rob
> >
> > On Mon, Apr 13, 2009 at 2:30 PM, Johan Hake <hake@xxxxxxxxx> wrote:
> > > On Wednesday 08 April 2009 23:15:42 Robert Kirby wrote:
> > > > Hi all,I've gotten a prototype working where I construct
> > > > a uBLASSparseMatrix and get it to compute the same result as my
> > > > matrix-free uBLASKrylovMatrix.  Both of these are constructed
> > > > in PyDOLFIN.  However, I can feed the uBLASSparseMatrix
> > > > I construct into a dolfin.uBLASKrylovSolver solve method,
> > > > but I get a type error when I try to put my
> > > > uBLASKrylovMatrix with mult and dim implemented in Python
> > > > into the solver.
> > > >
> > > > In fact, I get a
> > > >
> > > > TypeError: in method 'uBLASKrylovSolver_solve', argument 2 of type
> > > > 'dolfin::uBLASKrylovMatrix const &'
> > >
> > > You need to call:
> > >
> > >  dolfin.uBLASKrylovMatrix.__init__(self)
> > >
> > > to initialize the super class.
> > >
> > > When I did this I got a bit further. Now an assertion is triggered:
> > >
> > > *** Assertion (_x.size() == _M.size1())
> > >    [at dolfin/la/uBLASILUPreconditioner.cpp:41 in solve()]
> > >
> > > Johan
> > >
> > > > Not very revealing.  I've attached a horribly ugly source code for
> > > > anyone interested in doing a post-mortem on this.
> > > >
> > > > Thanks,
> > > > Rob
>
>
>

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