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Message #17685
Re: [Question #101686]: cell.intersects() functionality in 0.9.7? (i.e. GTS dependencies)
On Sat, Feb 20, 2010 at 01:06:17AM -0000, Andre Massing wrote:
> Question #101686 on DOLFIN changed:
> https://answers.launchpad.net/dolfin/+question/101686
>
> Andre Massing proposed the following answer:
>
> Garth N. Wells wrote:
> >
> > Andre Massing wrote:
> >> Question #101686 on DOLFIN changed:
> >> https://answers.launchpad.net/dolfin/+question/101686
> >>
> >> Status: Open => Answered
> >>
> >> Andre Massing proposed the following answer:
> >> On Friday 19. February 2010 18.33.47 marc spiegelman wrote:
> >> > New question #101686 on DOLFIN:
> >> > https://answers.launchpad.net/dolfin/+question/101686
> >> >
> >> > Hi All,
> >> > I've implemented a rather nifty semi-lagrangian advection scheme in
> >> > dolfin that requires rapid checking to see if a point intersects a
> >> > cell
> >> > (without necessarily firing up the full intersection operator). Pre
> >> > 0.9.7
> >> > this was implemented as cell.intersects(point).
> >> >
> >> > Everything works fine in 0.9.6 with the new CGAL intersection
> >> > operator
> >> > replacing the GTS intersection operator (with about a 20% speedup).
> >>
> >> Did you only use the intersection between meshentities and points or did
> >> you
> >> use also the new mesh intersection operator? Just curious, because the
> >> former
> >> code for intersection between points og e.g. triangles did not change.
> >>
> >> > However, in 0.9.7 the code breaks because cell.intersects() has been
> >> > removed as a GTS dependency (actually, looking at
> >> > TriangleCell.intersects(point), it looks like it simply reproduces
> >> > GTS
> >> > code but wasn't actually dependent on GTS)
> >>
> >> Yep that's true, the intersection functions was removed and there is a new
> >> PrimitiveIntersector class in C++ with two static functions. These computes
> >> the intersection between rather arbitrary mesh entities (exact or only
> >> using
> >> doubling precision). The functions are exposed as do_intersect and
> >> do_intersect_exact in the python interface. But you are right, a point -
> >> meshentity intersection is not provided. I attached a patch against the
> >> recent
> >> 0.9.7 release. Could you can apply to you sources and see whether it
> >> works for
> >> you?
> >>
> >
> > Andre: Did you forget to attach it?
>
> Hmm, I did not, at least in my sent box it also appeared with
> attachment. Strange... resend it (CC to the DOLFIN-ml).
We also need to add back the simple interface
bool MeshEntity::intersects(const Foo& foo) const;
where foo can be either a Point or another MeshEntity.
do_intersect looks a bit strange to me. (But it might be good for the
low-level interface that interacts with the CGAL templates.)
--
Anders
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