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Message #12119
[Bug 1297978] Re: Drag-to-maximize animation shows incorrect preview
In case this is OpenGL driver related for some reason, I can observe
this on two different systems, but they both use Radeon GPUs,
specifically the r600g driver.
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https://bugs.launchpad.net/bugs/1297978
Title:
Drag-to-maximize animation shows incorrect preview
Status in “unity” package in Ubuntu:
New
Bug description:
I Ubuntu 14.04, drag-to-maximize shows an incorrect preview when
dragging a window to the top bar or the sides. The preview is simply
the window pixmap scaled to the preview outline, even disregarding
aspect ratio. The preview pixmap disappears after the animation. It
looks really broken and glitchy.
Earlier Unity versions used a related effect, but with nearly
completely transparent rendering, and fadeout of the pixmap with the
animation, which was mostly okay. Looks like the translucent fading is
broken, at the very least. IMHO scaling the window pixmap this way is
not useful at all, though, because it isn't a proper preview of the
window after scaling.
I have put up a demo video here:
https://www.youtube.com/watch?v=k_Md_z0g4RE
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References