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[Bug 1446634] [NEW] Active windows loses focus after returning from Dash if another "Always on top" window is present

 

Public bug reported:

Active window looses focus after returning from Dash if "Always on top"
window like VLC is already running. The focus is given to VLC instead of
the window on which HUD was invoke.

This is very similar to bug #1366583.

** Affects: unity
     Importance: Medium
     Assignee: Christopher Townsend (townsend)
         Status: In Progress

** Affects: unity/7.2
     Importance: Medium
     Assignee: Christopher Townsend (townsend)
         Status: Triaged

** Affects: unity (Ubuntu)
     Importance: Medium
     Assignee: Christopher Townsend (townsend)
         Status: In Progress

** Also affects: unity/7.2
   Importance: Undecided
       Status: New

** Also affects: unity (Ubuntu)
   Importance: Undecided
       Status: New

** Changed in: unity
       Status: New => In Progress

** Changed in: unity/7.2
       Status: New => Triaged

** Changed in: unity (Ubuntu)
       Status: New => In Progress

** Changed in: unity
   Importance: Undecided => Medium

** Changed in: unity/7.2
   Importance: Undecided => Medium

** Changed in: unity (Ubuntu)
   Importance: Undecided => Medium

** Changed in: unity
     Assignee: (unassigned) => Christopher Townsend (townsend)

** Changed in: unity/7.2
     Assignee: (unassigned) => Christopher Townsend (townsend)

** Changed in: unity (Ubuntu)
     Assignee: (unassigned) => Christopher Townsend (townsend)

** Changed in: unity
    Milestone: None => 7.3.3

** Changed in: unity/7.2
    Milestone: None => 7.2.6

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https://bugs.launchpad.net/bugs/1446634

Title:
  Active windows loses focus after returning from Dash if another
  "Always on top" window is present

Status in Unity:
  In Progress
Status in Unity 7.2 series:
  Triaged
Status in unity package in Ubuntu:
  In Progress

Bug description:
  Active window looses focus after returning from Dash if "Always on
  top" window like VLC is already running. The focus is given to VLC
  instead of the window on which HUD was invoke.

  This is very similar to bug #1366583.

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Follow ups

References