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[Bug 1045344] [NEW] calibre tries to create absurdly large window and fails to run, making unity unusable

 

Public bug reported:

When I run calibre, after it asks which directory to use, an endless
sequence of window borders keep appearing and disappearing, preventing
user input to any unity windows. The xsession log shows an endless
sequence of messages like so:

compiz (opengl) - Info: Couldn't bind redirected window 0x3200004 to
texture

compiz (opengl) - Warn: Bug in window 0x3200004 (identifying as calibre)
compiz (opengl) - Warn: This window tried to create an absurdly large window 16385 x 16412

compiz (opengl) - Warn: Unforunately, that's not supported on your hardware, because you have a maximum texture size of 8192
compiz (opengl) - Warn: you should probably file a bug against that application
compiz (opengl) - Warn: for now, we're going to hide tht window so that it doesn't break your desktop

ProblemType: Bug
DistroRelease: Ubuntu 12.10
Package: calibre 0.8.51+dfsg-1ubuntu3
Uname: Linux 3.6.0-rc4-git-20120902.0814 x86_64
ApportVersion: 2.5.1-0ubuntu4
Architecture: amd64
Date: Mon Sep  3 21:56:18 2012
InstallationMedia: Ubuntu 12.10 "Quantal Quetzal" - Alpha amd64 (20120724.2)
PackageArchitecture: all
ProcEnviron:
 LANGUAGE=en_AU:en
 TERM=xterm
 PATH=(custom, no user)
 LANG=en_AU.UTF-8
 SHELL=/bin/bash
SourcePackage: calibre
UpgradeStatus: No upgrade log present (probably fresh install)

** Affects: calibre (Ubuntu)
     Importance: Undecided
         Status: New


** Tags: amd64 apport-bug quantal running-unity

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https://bugs.launchpad.net/bugs/1045344

Title:
  calibre tries to create absurdly large window and fails to run, making
  unity unusable

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References