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[Bug 1602720] Re: Unity does not start when autologin is enabled.

 

This bug was fixed in the package unity -
7.4.0+16.04.20160801.2-0ubuntu1

---------------
unity (7.4.0+16.04.20160801.2-0ubuntu1) xenial; urgency=medium

  [ Andrea Azzarone ]
  * FileManagerLauncherIcon: Don't trust the Quirk::VISIBLE in the ctor.
    (LP: #1599133)
  * [TrashLauncherIcon] Create GFileMonitor in an idle to avoid blocking
    calls. (LP: #1602720)
  * [LockSceen] Remove numlock warning. (LP: #1526322)
  * Make sure initiate and terminate callbacks are not empty before
    calling them. (LP: #1605012)
  * Properly destroy close_button_ to properly disconnect lambda. (LP:
    #1605010)
  * Use the standard notification-device-eject in the "device eject"
    notification. This allows us to scale it properly on high-dpi
    setups. (LP: #1605231)
  * Add tools to enforce unityshell plugin for the current profile and
    add "move" and "resize" plugins as requirements. (LP: #1506023, LP:
    #1605007, LP: #1604657)

  [ Marco Trevisan (Treviño) ]
  * Unity script: use result from unity_support_test to check the right
    COMPIZ_CONFIG_PROFILE to use (LP: #1602377)
  * LockScreenAcceleratorController: ensure callbacks are valid before
    calling them (LP: #1605012)

  [ Eleni Maria Stea ]
  * DecoratedWindow: Added shadows for shaped windows (LP: 1608418)

  [ Marco Trevisan (Treviño) ]
  * DecoratedWindow: Cleanup shadows for shaped windows, reduce
    recomputation (LP: #1608418)
  * UnityWindowView: don't try to deference close_button_ if its' null

 -- Marco Trevisan (Treviño) <mail@xxxxxxxxx>  Mon, 01 Aug 2016 13:10:28
+0000

** Changed in: unity (Ubuntu Xenial)
       Status: Fix Committed => Fix Released

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https://bugs.launchpad.net/bugs/1602720

Title:
  Unity does not start when autologin is enabled.

Status in unity package in Ubuntu:
  Fix Released
Status in unity source package in Xenial:
  Fix Released

Bug description:
  [Impact]
  When autologin is enabled, unity can fails to start and block itself initializing the TrashLauncherIcon.

  [Test case]
  There's no reproducible way, unfortunately. Unity might hang on startup due to some missing glib initializations (and dbus sycn calls on trash launcher icon).

  [Regression potential]
  Nothing known, there's a posibility that the Trash can might not be show the right icon that matches the actual state. But still better than an hang.

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