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Message #21623
[Bug 1700859] Re: Some effects are still present when low-gfx mode is enabled
This bug was fixed in the package compiz -
1:0.9.12.3+16.04.20171116-0ubuntu1
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compiz (1:0.9.12.3+16.04.20171116-0ubuntu1) xenial; urgency=medium
[ Eleni Maria Stea ]
* Added option to disable blend in grid plugin (LP: #1700859)
* Move: add options for showing only the window shape (filled or not)
(LP: #1700859)
[ Alberts Muktupāvels ]
* Ensure that surfaces used by metacity theme have device scale set to
1 . (LP: #1530277) (LP: #1530277)
* Use AnyPropertyType when getting _MOTIF_WM_HINTS property. (LP:
#1702297)
[ Martin Wimpress ]
* mate: Avoid artefacts of Windows Thumbnail Previews (LP: #1606369)
[ Marco Trevisan (Treviño) ]
* move: damage all the border area in outline mode and ignore
transparent colors (LP: #1700859)
* grid: ignore alpha in colors when not blending, and fix animations
(LP: #1700859)
* resize: add support for disabling transparency and avoid over-
damaging in outline mode (LP: #1700859)
* Screen: add averageColor to get the current desktop average color
* unity-lowgfx.ini: remove unsupported unity option
-- Marco Trevisan (Treviño) <mail@xxxxxxxxx> Thu, 16 Nov 2017 23:00:54
+0000
** Changed in: compiz (Ubuntu Xenial)
Status: Fix Committed => Fix Released
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https://bugs.launchpad.net/bugs/1700859
Title:
Some effects are still present when low-gfx mode is enabled
Status in Compiz:
Fix Released
Status in compiz package in Ubuntu:
Fix Released
Status in unity package in Ubuntu:
Fix Released
Status in compiz source package in Xenial:
Fix Released
Status in unity source package in Xenial:
Fix Committed
Bug description:
[Impact]
· When moving a window we should just paint its shape, to save redraws.
· Grid animation should be disabled even on fade-out.
[Test Case]
1. $ gsettings set com.canonical.Unity lowgfx true
2. Move a window, make sure that just the shape is previewed.
3. Move a window in a corner/edge of the screen, make sure the animation that starts is just the "color overlay".
4. Open the Dash -> move the mouse over the launcher icon
5. the saturation effect should be immediate
[Potential Regression]
Please make sure that the animations work properly when lowgfx == false
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