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Re: Arch Linux Bumblebee Wine DirectX problem. Arch Linux (64-bit)

 

Trying to run a game with optirun32 :

$ optirun32 wine game.exe
err:ole:CoCreateInstance apartment not initialised
[VGL] WARNING: VirtualGL attempted and failed to obtain a Pbuffer-enabled
[VGL]    24-bit visual on the 3D X server :1.  If the application
[VGL]    subsequently fails, then make sure that the 3D X server is
configured
[VGL]    for 24-bit color and has accelerated 3D drivers installed.
err:wgl:X11DRV_WineGL_InitOpenglInfo  couldn't initialize OpenGL, expect
problems
fixme:advapi:SetSecurityInfo stub
err:d3d_caps:WineD3D_CreateFakeGLContext Can't find a suitable iPixelFormat.
err:d3d:InitAdapters Failed to get a gl context for default adapter
Direct3D8 is not available without OpenGL.
err:d3d_caps:WineD3D_CreateFakeGLContext Can't find a suitable iPixelFormat.
err:d3d:InitAdapters Failed to get a gl context for default adapter
Direct3D8 is not available without OpenGL



2011/6/5 Michał Ochociński <ochocinski.michal@xxxxxxxxx>

> I've unpacked lib32-nvidia-utils into /usr/lib/nvidia-current-32 and I've
> run:
> vglrun -ld /usr/lib/nvidia-current-32 wine game.exe
> Finally, it recognize opengl, application started with no gl error, but,
> only what I saw is gray screen. This game works perfectly on intel card.
>
> Michał.
>
>
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