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Re: Info DSDT Asus K53SV

 

Hello,

Where did you find these informations ?

Thanks,
Aurélien

On 06/25/2011 01:40 PM, Albert Vilella wrote:
> For this Asus model, it seems like _PS3 is the right method to call:
> 
>         Method (_PS3, 0, NotSerialized)
>         {
>             Store (0xD3, DBG8)
>             If (LEqual (\OMPR, 0x03))
>             {
>                 Store ("PS3: Driver wants to power off dGPU", Debug)
>                 If (LEqual (DGPS, Zero))
>                 {
>                     Store (0xC3, DBG8)
>                     \_SB.PCI0.LPCB.EC0.TSDS ()
>                     \_SB.PCI0.PEGR.GFX0.DOFF ()
>                     Store (One, DGPS)
>                     Store (0xC4, DBG8)
>                 }
> 
>                 Store (0x02, \OMPR)
>                 Store ("PS3: OMPR=2 now", Debug)
>             }
> 
>             Store (0x03, _PSC)
>         }
> 
> PS0 to power it on:
> 
>        Method (_PS0, 0, NotSerialized)
>         {
>             Store (0xD0, DBG8)
>             Store (Zero, _PSC)
>             If (LNotEqual (DGPS, Zero))
>             {
>                 Store ("PS0: Need to power on dGPU", Debug)
>                 Store (0xC1, DBG8)
>                 \_SB.PCI0.PEGR.GFX0.DON ()
>                 Store (0xC2, DBG8)
>                 Store (Zero, DGPS)
>                 Store (Zero, \_SB.PCI0.PEGR.HDAE)
>                 \_SB.PCI0.LPCB.EC0.TSES ()
>             }
>         }
> 
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