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Message #01538
Re: Info DSDT Asus K53SV
Hello,
Where did you find these informations ?
Thanks,
Aurélien
On 06/25/2011 01:40 PM, Albert Vilella wrote:
> For this Asus model, it seems like _PS3 is the right method to call:
>
> Method (_PS3, 0, NotSerialized)
> {
> Store (0xD3, DBG8)
> If (LEqual (\OMPR, 0x03))
> {
> Store ("PS3: Driver wants to power off dGPU", Debug)
> If (LEqual (DGPS, Zero))
> {
> Store (0xC3, DBG8)
> \_SB.PCI0.LPCB.EC0.TSDS ()
> \_SB.PCI0.PEGR.GFX0.DOFF ()
> Store (One, DGPS)
> Store (0xC4, DBG8)
> }
>
> Store (0x02, \OMPR)
> Store ("PS3: OMPR=2 now", Debug)
> }
>
> Store (0x03, _PSC)
> }
>
> PS0 to power it on:
>
> Method (_PS0, 0, NotSerialized)
> {
> Store (0xD0, DBG8)
> Store (Zero, _PSC)
> If (LNotEqual (DGPS, Zero))
> {
> Store ("PS0: Need to power on dGPU", Debug)
> Store (0xC1, DBG8)
> \_SB.PCI0.PEGR.GFX0.DON ()
> Store (0xC2, DBG8)
> Store (Zero, DGPS)
> Store (Zero, \_SB.PCI0.PEGR.HDAE)
> \_SB.PCI0.LPCB.EC0.TSES ()
> }
> }
>
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