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[Bug 1564463] Re: Joystick Dragonrise Axes confused in Ubuntu 14.04
I am not an Ubuntu user, but I reported the Debian bug and identified
the upstream commit that made it appear
(79346d620e9de87912de73337f6df8b7f9a46888, see <https://bugs.debian.org
/cgi-bin/bugreport.cgi?bug=785606> for all details).
I am writing here to inform you that the bug appears to be fixed
upstream. At least, I had success with kernels 4.5.4 and 4.5.5. It is
likely that the first fixed version is lower than 4.5.4, I just tested
these ones recently as well as 4.3.3 which has the bug.
It is still unclear why the bug disappeared, because the lines
introduced by commit 79346d620e9de87912de73337f6df8b7f9a46888 are still
there. I think a possible reason could be that recent kernels maybe use
a code path that doesn't go through these lines for the DragonRise
joypad, but this is just a wild guess.
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Joystick Dragonrise Axes confused in Ubuntu 14.04
Status in linux package in Ubuntu:
Status in linux package in Debian:
In Ubuntu 14.04 axis 2 (left-right of the right joystick) is hardly
Its conflicting and superimposed by axis 0 (left-right of the left
Axis 2 was allready behaving bad in eralier versions now its completly
Also jscal complains when applying stored settings from earlier ubuntu
versions as the joystick now has 6 axes [0-5] and used to have 7, but
this seems correct.
The Dragonrise chip seems to be very widespread among different
speedlink and LinQ models
There is a related bugreport in Debian Bug-Tracker: https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=785606
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