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Message #02913
Export for 3D CAD
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To:
kicad-devel@xxxxxxxxxxxxxxx
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From:
"lomarcan@..." <lomarcan@...>
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Date:
Wed, 8 Jul 2009 15:21:00 +0100 (GMT+01:00)
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Reply-to:
"lomarcan@..." <lomarcan@...>
At last I decided for VRML which is somewhat supported by a lot of
programs (it's strange, but it's really being used for CAD exchange!).
Anyway blender read it and can export in a whole host of format.
After
all VRML is already somewhat used for the 3D view... I took that path
of code and implemented something similar. If we exclude the package
models it could be adapted to export to various triangle based models.
It's mostly done, needs testing and copper-side implementation (it's
harder than I tought to rotate the models in position, even using
transform nodes :P)
What it really lacks for the moment is an option
setting dialog (like which layer export, if you want tracks and/or
pads, fillings, the usual stuff, more or less like the plot one)
Of
course the REALLY IMPORTANT thing is the fun doing flyovers on the
board :D
Attaching a screenshot of the finished product
Follow ups