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Message #02915
Re: Export for 3D CAD
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To:
kicad-devel@xxxxxxxxxxxxxxx
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From:
"dioiioib" <dioiioib@...>
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Date:
Wed, 08 Jul 2009 16:32:41 -0000
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In-reply-to:
<1225abd232d.lomarcan@...>
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User-agent:
eGroups-EW/0.82
--- In kicad-devel@xxxxxxxxxxxxxxx, "lomarcan@..." <lomarcan@...> wrote:
>
> At last I decided for VRML which is somewhat supported by a lot of
> programs (it's strange, but it's really being used for CAD exchange!).
> Anyway blender read it and can export in a whole host of format.
>
> After
> all VRML is already somewhat used for the 3D view... I took that path
> of code and implemented something similar. If we exclude the package
> models it could be adapted to export to various triangle based models.
>
> It's mostly done, needs testing and copper-side implementation (it's
> harder than I tought to rotate the models in position, even using
> transform nodes :P)
>
> What it really lacks for the moment is an option
> setting dialog (like which layer export, if you want tracks and/or
> pads, fillings, the usual stuff, more or less like the plot one)
>
> Of
> course the REALLY IMPORTANT thing is the fun doing flyovers on the
> board :D
>
> Attaching a screenshot of the finished product
>
With the export of 3D does it handle the entire board as one object or doeseach part remain a distinct object in the VRML file?
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