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Re: Kicad performance


On Oct 11, 2010, at 5:17 PM, Alex G wrote:
> On 10/11/2010 05:54 PM, Marco Serantoni wrote:
>> I wish make the point  we are at the moment, seen the number of newcomers.
>> We have 2 main platforms: Windows and Linux, there is also a third
>> platform at the moment that is OSX.
>> The accelerated APIs on this platforms are provided by:
>> Linux: GTK/CairoLib
>> Windows: GDI+ / Direct2D
>> OSX: Quartz 2D (CoreGraphics)
> Don't we have OpenGL that works an all of these platforms? Wouldn't it
> be infinitely simpler to use OpenGL and call it a day, instead of
> supporting three different APIs (AKA 1 code code path vs. three)?
Surelly, do you have an OpenGL printer or SVG writer ?


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