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Hi, I notice some bugs with netnames in GAL. I tested GAL with all demo board in the repository and netnames on pads are visible only with 3 boards. It woks only with: - flat_hierarchy.kicad_pcb - interf_u.kicad_pcb - pic_programmer.kicad_pcb The second issue is about high contrast mode. The netnames are draw under the highlighted layer (see screenshot of comlex_hierarchy.kicad_pcb). There is also a transparency problem with the OpenGL backend and netnames, netnames under tracks are not draw (see screenshot). OS: Fedora 19 GPU: Radeon HD 6370M with open source driver Best regards 2013/7/8 Maciej Sumiński <maciej.suminski@xxxxxxx> > Ladies and Gentlemen, > > Today you can see another release of the KiCad GAL, that can be considered > as a release candidate 1. It may still contain some bugs and is still > missing some minor features, but the main purpose of the release is to make > some tests and receive a feedback. I will be grateful for every opinion > that I receive. > The way of compilation changed a little, but now it is more like an usual > KiCad build (I removed the KICAD_GAL switch from CMake): > bzr branch lp:~cern-kicad/kicad/kicad-gal > mkdir build > cd build > cmake -DKICAD_TESTING_VERSION=ON -DCMAKE_BUILD_TYPE=RELEASE .. > make > I am asking you to build the release version not without a reason - on my > PC the debug version is about 4-5 times slower. > If you want to test it under Windows, you may try to cross compile it > using the recipe at > http://www.ohwr.org/documents/**251 <http://www.ohwr.org/documents/251>(or I can put the binary somewhere on the web). In the meantime I am going > to work with Kerusey Karyu to make it possible to build it using a modified > version of Brian's KiCad WinBuilder (https://launchpad.net/kicad-** > winbuilder <https://launchpad.net/kicad-winbuilder>) under Windows. > > Similarly to the previous release - you may switch the backends anytime, > using the View menu or hot keys Alt+F9 (standard KiCad rendering), Alt+F11 > (OpenGL with shaders) and Alt+F12 (Cairo). > > The main changes include an introduction of shaders to the OpenGL GAL > backend. The shaders are compliant with GLSL 1.20 which is 7 years old > right now, so I guess any even not-so-recent GPU can cope with that > (including my notebook's integrated Intel GPU with open source drivers > under Linux). > The second change is that we got rid of most of the deprecated GL calls, > replacing them with vertex buffer objects. At the same time shaders were > introduced, both combined resulted in a huge performance boost. I invite > you to take it for a test drive with the most complex PCBs you have. I was > testbenching it with a 12 copper layers PCB that you can find at > http://www.ohwr.org/**attachments/download/2187/wrs.**kicad_pcb<http://www.ohwr.org/attachments/download/2187/wrs.kicad_pcb>(please do not pay attention to the wrongly placed labels, the plugin we > used to import the board is incomplete). > The Cairo backend obviously is not that fast, but its main purpose is to > generate documents using vectorized graphics (eg. pdfs). > > The smaller changes compared to the previous release are: > - dynamic display of netnames on tracks & pads > - switching display modes for zones > - high contrast mode > - zoom & grid settings are working > > At the same time that I am going to remove bugs that you may find > (hopefully not), I would like to add some smaller features: > - obeying the display settings for showing netnames (tracks & pads) > - 1px width lines for outline drawing > > Thanks in advance for your feedback. > > Kind regards, > Orson, CERN > > ______________________________**_________________ > Mailing list: https://launchpad.net/~kicad-**developers<https://launchpad.net/~kicad-developers> > Post to : kicad-developers@lists.**launchpad.net<kicad-developers@xxxxxxxxxxxxxxxxxxx> > Unsubscribe : https://launchpad.net/~kicad-**developers<https://launchpad.net/~kicad-developers> > More help : https://help.launchpad.net/**ListHelp<https://help.launchpad.net/ListHelp> > -- Camille
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