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Re: building kicad with wxWidgets on Linux

 

On Mon, Sep 29, 2014 at 09:37:38PM -0500, inkblotter wrote:
> I have very recently built a new  64-bit linux system, with a new GPU.
> Of course, I wanted to build kicad on this new system.
> I have installed cuda and built wxWidgets 3.0.1  and I really look
> forward to to running the push-and-shove router.
> 
> But I never make it past  the wxWidgets test in cmake.
> My system has wxWidget 2.8.12-9 installed and I get the complaint
> that 3.0 is required.
> I built wxWigets 3.01 and installed it in $(HOME)/wx and used the
> flag -DwxWidgets_ROOT_DIR=$(HOME)/wx with cmake.   I thought this
> would work but it does not and fails on the same complaint about
> finding 2.8 and requiring 3.0 (or better), but it also says that it
> found my $(HOME)/wx  wxWidgets.
> 
> That is, it fails on the version complaint first and then finds  the
> wxWidgets 3.0.1 in $(HOME)/wx, or it seems to fail first and then
> find newer wxWidgets but cmake fails overall.
> 
> The system cmake version is 2.8.12.2.
> g++  4.8.3
> kernel 3.16.3
> 
> I am not very  familiar with kicad cmake.  Is there some trick
> others have found to accomplish building  with wxWidgets not in
> either /usr/local nor installed in the system paths?

Same problem here.
I do not know CMake and being a little stupid I've erased my local copy
of the repository. Dowloaded from scratch e recompiled.
I do not know why but it worked.

-- 


Marco Ciampa

I know a joke about UDP, but you might not get it.

+--------------------+
| Linux User  #78271 |
| FSFE fellow   #364 |
+--------------------+



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