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Message #15832
Re: Detecting Colliding Zones Across Layers
That bit me once too. Perhaps the best option is to force an automatic
zone re-fill before exporting gerbers?
On Mon, 2014-11-17 at 18:22 +0000, Ian Woloschin wrote:
> Hi folks,
>
>
> I had a question regarding a "sort-of-but-not-really" bug that's
> bitten me a couple of times now. Most of my boards now are 4 layers,
> with the two inner layers being Power/Ground zones. This generally
> works really well, but on at least two fairly complex boards, I've had
> the misfortune of not remembering to quadruple check that no zones are
> colliding with vias. I believe this is usually caused by forgetting
> to redraw zones after moving a via, which is entirely my own fault,
> but I just did a quick check and I don't see any indication of
> potentially colliding zones, and my DRC passes without any issue :(.
> Can the DRC detect colliding Nets? Is this something that could be
> exposed via Python?
>
>
> Unfortunately I cannot share any of these boards, but it's pretty easy
> to replicate this (4 layer board, punch a via through, fill Inner
> layers with zones, move via, run DRC).
>
>
> In any case, I wanted to ask about this before filing a bug report or
> feature request, because while it's not technically incorrect
> behavior, it's behavior that is not intuitive based off of all the
> other awesome things KiCad does for the board designer.
>
>
> -Ian
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--
Andrew Zonenberg
PhD student, security group
Computer Science Department
Rensselaer Polytechnic Institute
http://colossus.cs.rpi.edu/~azonenberg/
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