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[PATCH] GAL hotkey event handling causing beeps on OSX

 

Dears,

When using OpenGL canvas on OS X (not tested on other platforms) every time
a hotkey is pressed I get a beep after the desired action is completed (For
instance, using H to toggle high contrast mode).

Attached patch fix it. Event handling borrowed from regular canvas which
only pass the event back to the system (.Skip()) when an action was not
handled.

Not sure about possible side effects on it tough.

Cheers,

-- Paulo Henrique
-- Curta Circuitos
-- Brazil

Attachment: 0001-Fix-to-prevent-beep-on-hotkey-handling-when-using-GA.patch
Description: Binary data


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