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future of bitmap2component?

 

Hi all,

I'm in the process of removing remaining dependencies on boost::polygon.
There's one quite big obstacle though - the bitmap2component program,
which uses BPL quite extensively.

For the near future: I would keep BPL just for bitmap2component.

For the further future: What do you think of replacing bitmap2component
by a proper SVG importer and leaving the bitmap vectorization to
external, more advanced tools?

Best,
Tom

PS. LordBlick, you once mentioned you had some code for importing SVG as
polygons in Kicad. Would you be willing to share it?




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