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Message #24805
Re: [PATCH 07/12] Work around VC++ 2015 bug.
This may be a little off-topic, but the POSIX compliance of MSVC
has improved quite a bit and cross-platform support is no longer
the nightmare that it was 10 years ago. Even 4 years ago I would
have said supporting MSVC would be crazy, if not because of the
cross-platform nuisances then because it was not a tool accessible
to the general public. For the past few years Microsoft have been
making MSVS/MSVC available free of charge to individuals and
small businesses so I would now consider the tool as available to
the general public, and the POSIX compliance has been at a point
where there aren't too many cross-platform issues other than in
the GUI, which for us is abstracted through wxWidgets. So I think
we should reconsider MSVC support at some stage. I for one would
prefer an MSVC build to an MSys/MinGW build. For me MSys/MinGW
has always been a tremendous nuisance and not something I would
ever install if I had an alternative, and I believe the MS tools are
good enough and available enough at the moment.
- Cirilo
On Sun, May 29, 2016 at 3:01 AM, Chris Pavlina <pavlina.chris@xxxxxxxxx>
wrote:
> I'm not going to commit this one without approval, since we've already
> stated
> we're not going to support MSVC.
>
> On Fri, May 27, 2016 at 04:32:54PM +0200, Simon Richter wrote:
> >
> > The combination of
> > - template resolution
> > - optimization
> > - structured exception handling
> > - chained operator=
> >
> > appears to trigger a bug in the compiler.
> >
> > As this code is nonsensical anyway (numeric_limits<>::min() returns the
> > smallest positive value for floating point types, but the largest
> negative
> > value for integral types), it should probably be rewritten.
> >
> > This change just avoids the compiler bug, though.
> > ---
> > include/math/box2.h | 8 ++++++--
> > 1 file changed, 6 insertions(+), 2 deletions(-)
> >
>
>
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