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Re: OCE and KiCad

 

On 7/6/2016 4:07 AM, Bernhard Stegmaier wrote:
> On 06.07.2016 09:28, Wayne Stambaugh wrote:
>>> 2. What is the availability of OCE/OpenCascade on the
>>> different platforms and how do we ensure run-time linkage?
>>> On Linux the run-time linkage is not a problem, but I don't
>>> know how things work on OSX and Windows is a free-for-all
>>> which may require us to build OCE for distribution to ensure
>>> that everything works.
>>
>> This is important.  I would suggest that you check the availability of
>> packaged binaries on windows, linux, and osx.  If these binary packages
>> are not available for a given package, then you need to make sure they
>> build on each platform.  At a minimum they should use a build config
>> tool such as cmake or autotools.  You can always enlist some of the devs
>> for help to verify if a library builds on platforms you do not have
>> access to.
> 
> oce 0.17.x seems to be available (and mantained) for OS X both via
> MacPorts and homebrew.
> I can try to build it this evening, but I don't expect it to cause any
> problems (it is contained in the official repositories of both).
> 
> 
> Regards,
> Bernhard
> 

Thanks Bernhard.  I just cloned oce and will try to build it on
msys2/mingw64 some time today.  One thing I noticed is the OCE license
is LGPL 2.1 not 2.1+.  I do not know if that is an issue for us.  I
suspect not but I do not claim to be a licensing expert so if anyone
else knows if this OK or not please speak up.

Wayne


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