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Message #28715
Re: Indication of modifier buttons to tools and dialogs
Hi Kristoffer,
I didn't show in my mockup, but you could easily use a UI like this to show
modifier keys info as well.
-Jon
On Wed, Mar 15, 2017 at 8:36 AM, Kristoffer Ödmark <
kristofferodmark90@xxxxxxxxx> wrote:
> Hello Jon,
>
> I do not think that the hotkeys are a problem. The right-click menu shows
> how they are bound already and the right click menu is adaptable. I
> personally like the way that works a lot.
>
> It is more a problem regarding the modifiers, Ie buttons that must be held
> while doing something, they are not selecting stuff, but modifiying already
> existing functionality, usually slightly.
>
> - Kristoffer
>
> On 03/15/2017 02:29 PM, Jon Evans wrote:
>
>> Hi Kristoffer, John,
>>
>> I agree this is an important problem to solve.
>>
>> I am not convinced that this is the perfect solution, but I wanted to
>> share a way a commercial tool does it.
>> Here's a screenshot from Mentor Graphics Xpedition showing what I mean:
>> http://i.imgur.com/H0wDK0F.png
>>
>> At the bottom of the screen is a list of keyboard shortcuts, that change
>> based on what you are doing. So, when you are in "place components"
>> mode the list is different than if you are routing a track, for
>> example. The developers chose the most common things to do for each
>> "tool" that can be active, and assigned them to function-keys.
>>
>> Note that in Xpedition, the hotkeys themselves change, i.e. the icons on
>> the bottom of the screen always correspond to the function keys F1-F12.
>> But, even without adopting that scheme (which would conflict with some
>> of our existing hotkeys), we could use the UI concept of a larger "quick
>> reference" to hotkeys (I'm including mouse actions in the definition of
>> hotkeys here) at the bottom of the screen, for example a quick mockup:
>> http://i.imgur.com/wB0Yecy.png
>>
>> Then we would just need to define up to N hotkeys for each tool / tool
>> mode that should be hinted to the user. (Where N is some number that
>> looks not too cramped)
>>
>> -Jon
>>
>>
>> On Wed, Mar 15, 2017 at 7:11 AM, Kristoffer Ödmark
>> <kristofferodmark90@xxxxxxxxx <mailto:kristofferodmark90@xxxxxxxxx>>
>> wrote:
>>
>> Yes, the status line is way to small it. However it could maybe be
>> used to show which modifiers are in use. Not what they do.
>>
>> I believe that knowing which modifiers are in use would be enough,
>> because many modifiers would probably be very self explanatory once
>> activated, for example the angle-snap, having a grid snap etc.
>>
>> Then the idea of having an explanatory panel available somehow
>> on-demand would probably be best.
>>
>> Attached is an idea mockup for putting on the left side in the
>> status line.
>>
>> It shows when the arc tool is active and has ctrl and shift modifers
>> where ctrl is currently held and angle snap-active.
>>
>>
>>
>> On 03/15/2017 12:11 PM, John Beard wrote:
>>
>> Hi Kristoffer,
>>
>> I agree that the "secrecy" of KiCad shortcuts is a pretty major
>> issue.
>> It serves to make people good at KiCad think it's great, while new
>> users struggle (probably in silence) because they don't know
>> there's a
>> better way.
>>
>> Expanding documentation is important here (he says, not having
>> documented his new features yet) but it's unreasonable to expect
>> users
>> to wade through hundreds of screens of prose to be told
>> incidentally
>> that the arc tool snaps angles when you hold control.
>>
>> I certainly think some sort of easily accessible (at minimum
>> hotkey +
>> some sort of obvious visual affordance) method for a user to get
>> contextual help is very important. Ideally something that doesn't
>> break the user's flow. Popping a dialog that you have to dismiss
>> is a
>> little clunky, I feel. Perhaps some sort of panel that appears
>> only
>> while you're holding a key down?
>>
>> I'm not a huge fan of the Inkscape-style status line, though it's
>> certainly better than nothing. It feels squeezed to me, since the
>> information is really more like a list of possible modifiers than
>> a
>> one-liner. We do have a little area of the status bar that tells
>> you
>> what tool you're in, but that's nowhere near big enough to naively
>> plonk screeds of text.
>>
>> tl;dr agree but no ideas yet!
>>
>> Cheers,
>>
>> John
>>
>> On Wed, Mar 15, 2017 at 6:34 PM, Kristoffer Ödmark
>> <kristofferodmark90@xxxxxxxxx
>> <mailto:kristofferodmark90@xxxxxxxxx>> wrote:
>>
>> Hello all!
>>
>> I just wanted to highlight an emerging problem to catch it
>> in its cradle.
>>
>> The new tool and dialog patches that has been merged are
>> great. But they
>> also introduce secret functionaly, examples:
>>
>> Ctrl + click: highlights net ( modifier to select tool )
>> ctrl + drag: snap angles in arc tool
>> shift + click: adds/removes to selection in select mode
>> shift + scroll: changes increment values in 3d-previewer
>>
>> These are the few examples I found right now, what I would
>> like to see is a
>> standardized way of informing the users to this before more
>> tools get these
>> hidden functionality.
>>
>> The way that current shortcuts are indicated I think are
>> great ( the grey
>> text next to their selection in menus Maybe we could expand
>> on this to
>> create tooltips to the menus with a list of modifier keys
>> for the hovered
>> tool in the menu.
>>
>> Another way that Gimp uses is to put this information at the
>> bottom
>> information bar, Maybe we could do that as well by modifying
>> the current
>> position information bar
>>
>> Yet another way would be to have tool specific settings
>> given screen
>> real-estate, much in the way of gimp and inkscape.
>>
>> At least I think this issue should be addressed and agreed
>> upon before tools
>> specify their different modifiers willy-nilly all over the
>> place and you
>> need a kicad-phd to remember them all. Just having an idea
>> on how to do it
>> can enable a good team-effort of supporting it.
>>
>> --
>> -Kristoffer
>>
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>>
>> --
>> -Kristoffer
>>
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>>
> --
> -Kristoffer
>
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