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3D Viewer "Render current view using Raytracing" is ludicrously slow

 

This is probably way low on the list of priorities …

On a 2017 MacBook Pro (Retina, touch bar, 16 GB RAM, with the Radeon 555 graphics), the "Render current view using Raytracing" is ludicrously slow, as in it takes about a minute to render a “simple” design (front panel thing with LEDs and buttons).

I admit that I didn’t know what that blue cube in the 3D viewer’s toolbar was for. I guess it’s really a tesseract.

Anyway, it re-draws the display and then when you zoom or pan it reverts back to the original rendering (which is quite fast).

-a



Application: kicad
Version: (5.0.0-rc2-dev-26-g0d794b2), release build
Libraries:
    wxWidgets 3.0.4
    libcurl/7.54.0 LibreSSL/2.0.20 zlib/1.2.11 nghttp2/1.24.0
Platform: Mac OS X (Darwin 17.4.0 x86_64), 64 bit, Little endian, wxMac
Build Info:
    wxWidgets: 3.0.4 (UTF-8,STL containers,compatible with 2.8)
    Boost: 1.61.0
    Curl: 7.43.0
    Compiler: Clang 7.3.0 with C++ ABI 1002

Build settings:
    USE_WX_GRAPHICS_CONTEXT=ON
    USE_WX_OVERLAY=ON
    KICAD_SCRIPTING=ON
    KICAD_SCRIPTING_MODULES=ON
    KICAD_SCRIPTING_WXPYTHON=ON
    KICAD_SCRIPTING_ACTION_MENU=ON
    BUILD_GITHUB_PLUGIN=ON
    KICAD_USE_OCE=ON
    KICAD_SPICE=ON



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