← Back to team overview

kicad-developers team mailing list archive

Re: Compile errors in new shaders

 

I discovered glGetShaderInfoLog().  It gives me:

ERROR: 0:29: '' :  version '130' is not supported
ERROR: 0:82: 'switch' : Reserved word.
ERROR: 0:82: 'switch' : syntax error: syntax error

Is switch the only thing we’re using from V130?

(I’ll go ahead and give it a try without switch and see how I get on….)

Cheers,
Jeff.


> On 13 Oct 2018, at 00:59, Jeff Young <jeff@xxxxxxxxx> wrote:
> 
> Hi Tom,
> 
> I’m getting compile errors in the new vertex shader and fragment shader.  How does one go about getting more error information than just “Shader compilation error”?
> 
> Thanks,
> Jeff.
> _______________________________________________
> Mailing list: https://launchpad.net/~kicad-developers
> Post to     : kicad-developers@xxxxxxxxxxxxxxxxxxx
> Unsubscribe : https://launchpad.net/~kicad-developers
> More help   : https://help.launchpad.net/ListHelp



Follow ups

References