kicad-developers team mailing list archive
-
kicad-developers team
-
Mailing list archive
-
Message #37927
Re: Compile errors in new shaders
I discovered glGetShaderInfoLog(). It gives me:
ERROR: 0:29: '' : version '130' is not supported
ERROR: 0:82: 'switch' : Reserved word.
ERROR: 0:82: 'switch' : syntax error: syntax error
Is switch the only thing we’re using from V130?
(I’ll go ahead and give it a try without switch and see how I get on….)
Cheers,
Jeff.
> On 13 Oct 2018, at 00:59, Jeff Young <jeff@xxxxxxxxx> wrote:
>
> Hi Tom,
>
> I’m getting compile errors in the new vertex shader and fragment shader. How does one go about getting more error information than just “Shader compilation error”?
>
> Thanks,
> Jeff.
> _______________________________________________
> Mailing list: https://launchpad.net/~kicad-developers
> Post to : kicad-developers@xxxxxxxxxxxxxxxxxxx
> Unsubscribe : https://launchpad.net/~kicad-developers
> More help : https://help.launchpad.net/ListHelp
Follow ups
References