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Am 2019-04-28 17:47, schrieb Simon Richter:
Hi, it appears we can avoid running into the "constexpr" problem with GLM 0.9.9.3 by either- deleting "#define GLM_FORCE_PURE" from include/plugins/3dapi/xv3d_types.hor - switching to C++14 mode Do we actually need the GLM_FORCE_PURE? The commit where it was introduced doesn't explain why, and inhibiting SIMD intrinsics on AMD64 which always has at least SSE2 does't really make sense.
I think Mario is still on the list. Perhaps he can shed some insight here?
-S
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