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Re: GLM 0.9.9.3 and GLM_FORCE_PURE

 

Am 2019-04-28 17:47, schrieb Simon Richter:
Hi,

it appears we can avoid running into the "constexpr" problem with GLM
0.9.9.3 by either

- deleting "#define GLM_FORCE_PURE" from include/plugins/3dapi/xv3d_types.h

or

 - switching to C++14 mode

Do we actually need the GLM_FORCE_PURE? The commit where it was
introduced doesn't explain why, and inhibiting SIMD intrinsics on AMD64
which always has at least SSE2 does't really make sense.


I think Mario is still on the list. Perhaps he can shed some insight here?

-S


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