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If you are working with homogeneous coordinates and want to operate at the math vector & matrix level of abstraction (often my preference) then using a VECTOR3 would be clearer than hacking a VECTOR2.
-Hauptmech On 22/06/2019 9:28 PM, Tomasz Wlostowski wrote:
On 22/06/2019 09:09, Greg Smith wrote:I think the biggest point I am making is that, mathematically, a point is identical to a vector from 0,0.Hi Greg & Reece, This is precisely the reason why we don't have separate point and vector classes. Tom _______________________________________________ Mailing list: https://launchpad.net/~kicad-developers Post to : kicad-developers@xxxxxxxxxxxxxxxxxxx Unsubscribe : https://launchpad.net/~kicad-developers More help : https://help.launchpad.net/ListHelp
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