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Message #42459
macos dev environment
Are there any developers on macOS that would like to give me some
hints on how to set up a good environment? Currently I'm using
kicad-mac-builder, but it's not well suited for the kind of iterative
rebuilding during development.
1. It applies the patches each time.
2. It resets the git repo each time.
3. It re-downloads all docs etc each time.
4. It does not rebuild the changed source files.
So for now, I've just commented out the docs dependency and commands
for applying the patches and resetting git, etc.
But it still does not rebuild when I change some source file, so I need to do:
make -f CMakeFiles/Makefile2 CMakeFiles/kicad.dir/clean
and rebuild, which probably takes more time than needed.
--
/Jonatan
http://kymatica.com
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