I think it sounds good. Could you take an actual .kicad_mod
file and edit it by hand to show us exactly what this will
give?
I'll take care of the silkscreen and font size with some
script myself, so this should be this less to do in yours. I
should have the time to do it this weekend.
On Wed, Nov 12, 2014 at 12:25 PM, nnn <nnn4000@xxxxx
<mailto:nnn4000@xxxxx>> wrote:
I mean that name in footprint in .kicad_mod file should
be the same as name of the file. Now they are not always
the same.
Eg. first line of file:
Capacitor7x3-5RM5_RevB.kicad_mod
is:
module "Capacitors THT RevB:Capacitor7x3-5RM5_RevB"
(layer F.Cu)
I think that if the work with renaming 3d models will be
done, we can also make other changes. Now there is some
mess.
If user creates new footprint and call it
"name_of_footprint", the default value of reference is
"name_of_footprint" and value is "VAL**". If he changes
the fields to "some_reference" and "some_value" there
are two texts on screen that can be confused with name
of footprint and don't carry any important information,
because they are replaced by text from netlist. If
somebody renames the file name to "footprint_file_name",
then it's inconsistent with name in the file
("name_of_footprint") and it's hard to say what the name
really is. And there is also some path to 3d model and
its name: "some_path_3d/some_3d_name".
So I think we need only name of library and name of
footprint instead of:
footprint_file_name, name_of_footprint, some_reference,
some_value, some_path_3d, some_3d_name
There will be some work to get libraries from github and
merge after modification, so I'd like to ask also what
do you think about changing lines width of silkscreen to
0.15 and changing sizes of fonts to some default value.
If you like the idea and nobody else will write the
script, I will start writing it in C.
W dniu 12.11.2014 14:38, Carl Poirier pisze:
Hi Michal,
Great initiative there. I do think placing the 3D
packages under folders the same name as the .pretty
ones is a good idea.
In your steps, I'm not sure to understand why you
change the module name to FOOTPRINT1. Can you elaborate
more?
Carl
On Tue, Nov 11, 2014 at 5:16 AM, nnn <nnn4000@xxxxx
<mailto:nnn4000@xxxxx>> wrote:
Hi all,
I'd like to ask you about idea of cleaning the mess
that we have in footprints and 3d models. I think
that it would be good to write some script which
could make the job. It would be much easier to work
with 3d models if their names are the same as names
of footprints, and they are put into folders named
the same as *.pretty libraries. I'd suggest the
following algorithm:
//preparation:
1. clone kicad-library and move
kicad-library/modules/packages3d/ to
~/KiCad_Libraries/packages3d_bck/
2. clone all *.pretty libraries to
~/KiCad_Libraries/Pretty_bck/
3. create new empty folders:
~/KiCad_Libraries/packages3d/ and
~/KiCad_Libraries/Pretty/
//run the script:
4. open first footprint from first library
(~/KiCad_Libraries/Pretty_bck/LIBRARYNAME1.pretty/FOOTPRINT1.kicad_mod)
5. change MODULE_NAME1 (first line, "(module
MODULE_NAME1...") to FOOTPRINT1,
6. optional: change reference to FOOTPRINT1, change
value to VAL**, change all silkscreen lines width
to 0.15, change text size of referece and value to
some default
7. read 3d model name (after keyword model: "model
SOME_PATH/MODEL_NAME1.wrl")
8. check if the model exists in
~/KiCad_Libraries/packages3d_bck/SOME_PATH/MODEL_NAME1.wrl
9. if the model exists, copy
~/KiCad_Libraries/packages3d_bck/SOME_PATH/MODEL_NAME1.wrl
to
~/KiCad_Libraries/packages3d/LIBRARYNAME1/FOOTPRINT1.wrl
(in the same way copy corresponding *.wings file),
change in file FOOTPRINT1.kicad_mod "model
SOME_PATH/MODEL_NAME1.wrl" to "model
LIBRARYNAME1/FOOTPRINT1.wrl
10. if the model not exist, write the information
in log file: ~/KiCad_Libraries/BROKEN_LINK_LOG
11. optional: if the model not exist, search
MODEL_NAME1.wrl in
~/KiCad_Libraries/packages3d_bck/ with
subdirectories and if found, write proper
information to the log file:
~/KiCad_Libraries/REPAIRED_LINK_LOG, then copy path
to found model
~/KiCad_Libraries/packages3d_bck/SOME_PATH/FOUND_MODEL_NAME1.wrl
to
~/KiCad_Libraries/packages3d/LIBRARYNAME1/FOOTPRINT1.wrl
and change in FOOTPRINT1.kicad_mod "model
SOME_PATH/MODEL_NAME1.wrl" to "model
LIBRARYNAME1/FOOTPRINT1.wrl
12. save changed
~/KiCad_Libraries/Pretty_bck/LIBRARYNAME1.pretty/FOOTPRINT1.kicad_mod
to
~/KiCad_Libraries/Pretty/LIBRARYNAME1.pretty/FOOTPRINT1.kicad_mod
13. repeat steps from 4. to 13. for next footprint
in the same or next library
14. compare ~/KiCad_Libraries/packages3d_bck/ with
~/KiCad_Libraries/packages3d/, find unused 3d
models and move them to
~/KiCad_Libraries/packages3d/unused/
//finish the work:
15. check if all is ok, check log files
16. pull and merge everything
After that, the mess will decrease. Some duplicates
will be generated, but it would be easier to clean
up the rest.
Similar code could be made to check consistency of
libraries in future.
I can try to write it in c, but I'm not programmer,
so it will take me some time do it. It would be
great if somebody more experienced will help me to
implement it in c or do it in some higher-level
language.
What do you think about this idea?
Michał Stec
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