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[Bug 429896] Re: valid path for scripts

 

details? you have pasted the same log failing 3 times with 3 different
error codes, what is the problem?

note that json doesn't have to be explicitly referenced, it is included
by other scripts.

-- 
valid path for scripts
https://bugs.launchpad.net/bugs/429896
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Status in ADCH++: Incomplete

Bug description:
$ strace -o strace-which-output.txt ./adchppd 

getcwd("/usr/src/soft/adchpp/build/debug-default/bin"..., 4096) = 45
chdir("Scripts/")                       = -1 ENOENT (No such file or directory)
open("access.lua", O_RDONLY)            = -1 ENOENT (No such file or directory)

in log 

2009-09-15 11:45:58: adchpp: ADCH++ v2.2.0 (r199) Debug starting from console
2009-09-15 11:45:58: SocketManager: Starting
2009-09-15 11:45:58: ScriptManager: Starting
2009-09-15 11:45:58: LuaScript: Error loading file: cannot open access.lua: Нет такого файла или каталога
2009-09-15 11:45:58: PluginManager: Script.so loaded
2009-09-15 11:45:58: BloomManager: Starting
2009-09-15 11:45:58: PluginManager: Bloom.so loaded


path for script mast be "../plugins/Script/"