linuxdcpp-team team mailing list archive
-
linuxdcpp-team team
-
Mailing list archive
-
Message #00606
[Bug 429896] Re: valid path for scripts
details? you have pasted the same log failing 3 times with 3 different
error codes, what is the problem?
note that json doesn't have to be explicitly referenced, it is included
by other scripts.
--
valid path for scripts
https://bugs.launchpad.net/bugs/429896
You received this bug notification because you are a member of
Dcplusplus-team, which is subscribed to ADCH++.
Status in ADCH++: Incomplete
Bug description:
$ strace -o strace-which-output.txt ./adchppd
getcwd("/usr/src/soft/adchpp/build/debug-default/bin"..., 4096) = 45
chdir("Scripts/") = -1 ENOENT (No such file or directory)
open("access.lua", O_RDONLY) = -1 ENOENT (No such file or directory)
in log
2009-09-15 11:45:58: adchpp: ADCH++ v2.2.0 (r199) Debug starting from console
2009-09-15 11:45:58: SocketManager: Starting
2009-09-15 11:45:58: ScriptManager: Starting
2009-09-15 11:45:58: LuaScript: Error loading file: cannot open access.lua: Нет такого файла или каталога
2009-09-15 11:45:58: PluginManager: Script.so loaded
2009-09-15 11:45:58: BloomManager: Starting
2009-09-15 11:45:58: PluginManager: Bloom.so loaded
path for script mast be "../plugins/Script/"