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Message #00630
[Bug 429896] Re: valid path for scripts
I do not have any information to why you write the code ignores the
parameters specified in the configuration files and trying to go to the
directory where you store binary files for downloading scripts.
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valid path for scripts
https://bugs.launchpad.net/bugs/429896
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Status in ADCH++: Incomplete
Bug description:
$ strace -o strace-which-output.txt ./adchppd
getcwd("/usr/src/soft/adchpp/build/debug-default/bin"..., 4096) = 45
chdir("Scripts/") = -1 ENOENT (No such file or directory)
open("access.lua", O_RDONLY) = -1 ENOENT (No such file or directory)
in log
2009-09-15 11:45:58: adchpp: ADCH++ v2.2.0 (r199) Debug starting from console
2009-09-15 11:45:58: SocketManager: Starting
2009-09-15 11:45:58: ScriptManager: Starting
2009-09-15 11:45:58: LuaScript: Error loading file: cannot open access.lua: Нет такого файла или каталога
2009-09-15 11:45:58: PluginManager: Script.so loaded
2009-09-15 11:45:58: BloomManager: Starting
2009-09-15 11:45:58: PluginManager: Bloom.so loaded
path for script mast be "../plugins/Script/"