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Message #04989
[Bug 906874] [NEW] duplicate memory sections of icon-theme.cache
Public bug reported:
I like linuxDC++ very much. But it always suffered from memory leak problems
That's why I had to move from 1.0.3 to another DC client. After several days it leaked to 2 gb and more.
Now I'm on linuxdc++ version 1.1.0
Some memory leaks were fixed indeed, but not all of them
When program run for a considerable amount of time it's memory usage increases.
After one day of run I looked at the process memory map and saw 4 sections of loaded
/usr/share/icons/gnome/icon-theme.cache
All of the had the same size - about 60 mb (exactly as big as original file is)
except one
last one were ~14 mb in size
After restarting the program I have
one 60 mb section named 'icon-theme.cache' and one 14 mb section of the same name
I'm not linux programmer, but can imagine why this happens
Probably icon-cache is loaded not by linuxdcpp itself but framework it invokes
May be multiple reinitializations are present in the code without freeing previously allocated resources ?
** Affects: linuxdcpp
Importance: Undecided
Status: New
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https://bugs.launchpad.net/bugs/906874
Title:
duplicate memory sections of icon-theme.cache
Status in Linux DC++:
New
Bug description:
I like linuxDC++ very much. But it always suffered from memory leak problems
That's why I had to move from 1.0.3 to another DC client. After several days it leaked to 2 gb and more.
Now I'm on linuxdc++ version 1.1.0
Some memory leaks were fixed indeed, but not all of them
When program run for a considerable amount of time it's memory usage increases.
After one day of run I looked at the process memory map and saw 4 sections of loaded
/usr/share/icons/gnome/icon-theme.cache
All of the had the same size - about 60 mb (exactly as big as original file is)
except one
last one were ~14 mb in size
After restarting the program I have
one 60 mb section named 'icon-theme.cache' and one 14 mb section of the same name
I'm not linux programmer, but can imagine why this happens
Probably icon-cache is loaded not by linuxdcpp itself but framework it invokes
May be multiple reinitializations are present in the code without freeing previously allocated resources ?
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