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[Bug 1072041] [NEW] Incorrect font in chat window if windows scale is not 100%

 

Public bug reported:

I currently  run Windows 8 but I saw the same behavior on Windows 7. I
use 125% scale for all windows objects (it can be set in control panel).
All incoming messages from hubs/users are printed with larger font. If I
change font in DC++ appearance settings all text is redrawn with correct
(smaller) font. You can see that on the attached screenshot. I've tried
to look at the source codes, but I couldn't understand where original
chat message font size is taken from... (Anyway learned something about
RTF, so time was not wasted:)

Thanks,
Mike

** Affects: dcplusplus
     Importance: Undecided
         Status: New

** Attachment added: "dcbug.png"
   https://bugs.launchpad.net/bugs/1072041/+attachment/3415312/+files/dcbug.png

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https://bugs.launchpad.net/bugs/1072041

Title:
  Incorrect font in chat window if windows scale is not 100%

Status in DC++:
  New

Bug description:
  I currently  run Windows 8 but I saw the same behavior on Windows 7. I
  use 125% scale for all windows objects (it can be set in control
  panel). All incoming messages from hubs/users are printed with larger
  font. If I change font in DC++ appearance settings all text is redrawn
  with correct (smaller) font. You can see that on the attached
  screenshot. I've tried to look at the source codes, but I couldn't
  understand where original chat message font size is taken from...
  (Anyway learned something about RTF, so time was not wasted:)

  Thanks,
  Mike

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