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Re: console on ttyS0 or tty0

 

Hi Emmanuel,

Yes, I'm planning precisely to modify the trunk, a last time before the release, in order to handle couples (filesystem, kernel) with the appropriate options (tty or others).
Thank you for links,
Jean-Vincent

On Sat, 1 Dec 2012 19:44:06 +0100, Emmanuel Motchane wrote:
Hi,
in the summer when I installed a squeeze distribution on Marionnet virtual machines and newer kernel (3.0.8, the last with a patch for ghost), I had a
problem with the console on ttyS0 and finally I changed the line
console=ttyS0
in  simulation_level.ml to have the console on tty0.

It worked well and maybe it's better anyway to have the console on tty0 than
on ttyS0. Maybe you can consider including it in the new release ?


Some links to a squeeze distribution  (using tty0 instead of ttyS0 in
/etc/inittab), our patched version of marionnet source and a tutorial (in french by Xavier Lacour) explaining the installation for our students:

http://lacour.xavier.free.fr/marionnet/marionnet-version-iut.tar.bz2

http://lacour.xavier.free.fr/marionnet/image-marionnet-2012-11-11.tar.bz2

http://lacour.xavier.free.fr/index.php?option=com_content&view=article&id=218:installation-
marionnet-11-04&catid=22:installation-marionnet&Itemid=37

Emmanuel


PS : here's the small patch on simulation_level.ml


909c909,911
<      "ssl="^console;
---
(*     "ssl="^console;              ************* MODIF *)
     "con0="^console;   (*          **************** MODIF *)
     "ssl=none";
912c914,915
<      "console=ttyS0"]
---
(*     "console=ttyS0"               ************* MODIF *)
]



Le samedi 01 décembre 2012 12:31:02, Jean-Vincent Loddo a écrit :
On Sat, 01 Dec 2012 08:24:23 -0000, Lucas Nussbaum wrote:
> Hi,
>
> Indeed, I was using ocaml 3.12. It works fine with trunk.
>
> How stable is the trunk? What are your plans for a release? Should I
> aim
> at packaging trunk, or just forget about this for now?

The trunk is stable and I plan to release a version in december, in
about fifteen days, probably in the week of 17-23.
Mainly, I still need to include a mechanism to help contributors to
provide new filesystems (with their kernels) suitable for Marionnet.
So, it's a good idea to package the trunk. The best solution could be to integrate the packaging scripts into the trunk itself. Is it possible and suitable, in your opinion, with your experience as debian packager?
Thanks,
Jean-Vincent

> --
> You received this bug notification because you are a member of
> Marionnet
> drivers, which is subscribed to marionnet.
> https://bugs.launchpad.net/bugs/1085055
>
> Title:
>   marionnet window does not show up
>
> Status in Marionnet - A virtual network laboratory:
>   New
>
> Bug description:
>   Hi,
>
>   My end goal is to package marionnet for Debian. Therefore, I'm
>
> trying
>
>   to build it from source, to better understand the build process.
>
> Building using marionnet_from_scratch works, and I can successfully
>   start marionnet.
>
> When building manually, the compilation succeeds as well as "make
>
> install", but when I start marionnet.byte, I get (after setting
>
> MARIONNET_DEBUG to true):
>   [0]: Loading module switch.ml
>   [0]: Loading module world_bridge.ml
>   [0]: Loading module world_gateway.ml
>   [0]: Loading module gui/gui_toolbar_COMPONENTS.ml
>   [0]: Loading module version.ml
>   [0]: Loading module gui/gui_dialog_A_PROPOS.ml
>   [0]: Loading module gui/talking.ml
>   [0]: Loading module gui/gui_menubar_MARIONNET.ml
>   [0]: Loading module gui/gui_toolbar_DOT_TUNING.ml
>   [0]: Loading module motherboard_builder.ml
>   [0]: Loading module gui/gui_window_MARIONNET.ml
>   [0]: Loading module splash.ml
>   [0]: Loading module marionnet.ml
>   and then nothing, it seems marionnet just hangs.
>
>   Any ideas ?
>
>   marionnet-daemon stats successfully.
>
> To manage notifications about this bug go to:
> https://bugs.launchpad.net/marionnet/+bug/1085055/+subscriptions

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