On Wed, May 4, 2011 at 3:23 PM, Ed Lin <
edlin280@xxxxxxxxx> wrote:
> On Wed, May 4, 2011 at 11:47 AM, Niklas Rosenqvist
> <
niklas.s.rosenqvist@xxxxxxxxx> wrote:
>> Can't we continue the discussion here since we are already arguing here?
>
> I think we should split it then, change the subject to something like
> improving Unity for window-centric workflow (was: Idea for improving
> visibility of running applications)
>
>> So what exactly is the mockup showing? Is the wider background box showing
>> the currently focused application and FF and TB are hidden? Please provide
>> us with further explaining of what is what in the mockup since the left
>> launcher is already a configurable option in CCSM. One thing I noted
>> immediately is the lack of the subtle background boxes in the right
>> launcher. I don't think that is a good idea since those boxes gives
>> uniformity to the launcher between the different states when a squared icon
>> set isn't used. I don't think it would work well with the default icon set.
>
> FF/TB and banshee show two different possible solution for running
> applications: a light thin highlight around the icons or a larger
> rectangle background. I didn't show any mockup for hidden apps. The
> background boxes are more a matter of taste, it works well without
> them for those square icons but it could work for all I think (look at
> the Windows and OS X "docks"). But I'm open to that, though at least
> I'd get rid of the highlights at the top and bottom and make them more
> bland to increase the difference between highlighted running and
> non-highlighted not running apps.
>
> Here's a new mockup that hopefully answers your points:
>
http://i.imgur.com/L55Yk.png
> In case of Design B all background boxes would need to have the same
> size as the color background.
>
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