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Re: [Ayatana] semi-transparent indicator menus
Would look more consistent and nice.
some mockups:
http://4.bp.blogspot.com/_JSR8IC77Ub4/TTRwD1iIvKI/AAAAAAAABoM/yxWXeJR6ZCo/s1600/unity_global_menu_idea_by_musl1m-d3400kk.png
http://musl1m.deviantart.com/art/Unity-Global-Menu-Idea-188117732
Also, gnome-shell menus look way better, so unity is very far behind here and is looking outdated compared to many shells, even the "commercial" ones.
________________________________
> From: frederik.nnaji@xxxxxxxxx
> Date: Fri, 28 Oct 2011 13:12:56 +0200
> To: ayatana@xxxxxxxxxxxxxxxxxxx
> Subject: [Ayatana] semi-transparent indicator menus
>
> Unity introduces a new look, but Indicators Menus, which were there
> before the Dash, are not yet up to date in that respect.
> Obviously, there is no alpha for indicator menus, no way to set
> transparency in CCSM for them.
> I'd like to have control over that as a power user, power user being
> the bridge between designers, developers and plain users.
>
> the main reason i see for having transparent indicator menus is visual
> consistency:
> finally, we'd have one unified look for all of Unity, of which
> Indicator Menus imo are a part.
>
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