maybe you should file a bug ?
From: frederik.nnaji@xxxxxxxxx Date: Mon, 28 Nov 2011 11:52:20 +0100 To: isantop@xxxxxxxxx CC: ayatana@xxxxxxxxxxxxxxxxxxx Subject: Re: [Ayatana] drag to launcher - "raise" or "pop-out"? On Mon, Nov 28, 2011 at 05:49, Ian Santopietro <isantop@xxxxxxxxx> wrote:
am i alone, or isn't this clearly a design regression? I still can't see how to raise the drop destination while i'm in a drag.
During a drag it seems as if interaction is essentially blocked: ALT-TAB doesn't work, right-click menus over Launcher items are not available, When i hold a dragged .mp3 file over e.g. Totem's Launcher item, the object i'm dragging is decorated with a "+" emblem, which is misleading.
Dropping onto this target won't "add" anything, it will replace the entire current playlist. Drag and Drop is an important gesture in every pointing-device enabled environment.
Hand gestures are essential to the experience in every modern DE, AR environment or mobile touch-enabled device. This worked in GNOME Panel's Window List, is it by design that Unity fails to offer this comfort?
If not so, i'd be curious to know if there are design specs that suggest otherwise. The Blueprint here https://blueprints.launchpad.net/ubuntu/+spec/desktop-o-default-apps-unity-integration e.g. didn't say much about how an old and cherished comfortable DE interaction feature simply vanished into nothingness.
Are there any other blueprints i may study in order to satisfy my curiosity, or is it up to the community to reverse this regression? _______________________________________________ Mailing list: https://launchpad.net/~ayatana Post to : ayatana@xxxxxxxxxxxxxxxxxxx Unsubscribe : https://launchpad.net/~ayatana More help : https://help.launchpad.net/ListHelp |