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Re: [Ayatana] Unity sidebar improvement.



The panel can't be movable due to three reasons:
A) The indicators are not designed for usage with vertical panel
B) The Dash button is on the top left on the launcher at Dash control buttons (e.g. close and maximize) are on the left of the panel. What happens if the panel is at the bottom? The Dash button will be on top left and the close and maximize buttons on the bottom left?
C) Currently the panel is also a titlebar + menubar when an app is maximized, cuz it hosts the window control buttons ( close, maximize, minimize) and the menubar. What happens if the panel is at the bottom and one tries maximizes an app? The window button and the menubar go to the bottom?

Adjustable width panel is more interesting, however there is another issue here:
The panel in now 24px width and the window control buttons feet just fine, but if it gets wider we will have the following situation when an app is maximized:
------------------------------------------------------------------------
Window controls buttons ---- menubar --- indicators
Empty space
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Additional panels:
Where would you put additional panel? Top and left are not an option, cuz they are already taken by the current panel and launcher.
Right is also not an option, cuz the appindicators are not designed to be used with vertical panel. Bottom is also not and option, cuz the left end of the panel will overlap with the bottom left end of the launcher.

Can you provide a graphic mockup for this part, kinda hard to get your ideas with just text and schematics drawn using dots and dashes:
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small text demo of both volume,zoom slider,media btns on say... left launcher 
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|   .  |  
|   .  | 
|   .  | 
|   .  | 
|  ~  | 
|   .  | 
-------

-------
|   .  |  
|   .  | 
|   .  | 
|   .  | 
|  ~  | 
|   .  | 
 ------

music/media buttons as below
 <  
 |> / ||
 >
 []

An expand on click alert box which shows latest
 errors/alerts/pending updates/to do/memo etc. 
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|           |
|______|

options to add a 

This mean this can serve as a utility replacement(nothing too flashy) to docking apps
while keeping the integrity of unity 
So if u fancy docks as before then you can disable it in the settings 
and manage some more eyecandy using dock apps like awn,docky, etc.
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There is Compiz window preview plugin, but it's no way near as good as Windows Aero Peek (or God saves KDE's icon task), there is bug report about including "a la Aero Peek" functionality in Unity, but Mark Shuttleworth doesn't approve it.

Err, the Alt+Tab already cycles between windows ... or I did not got that? :P