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Message #01034
Re: [Bug 498080] [NEW] When multiple MuDs are open, the graphics draw on the leftmost MuD, regardless of active window.
1. you need to overwrite the onWindowResize (don't recall the exact
name) callback and resize and re-move all labels + console windows to
their updated position when the main window gets resized.
2. In regular tab view windows and labels should work correctly -
provided that you use singualar names for each item as labels +
miniconsole windows use an anaonymous namespace i.e. they are not tied
to their session because users may want to access them across sessions.
Note that this is a feature, not a bug. There is a bug in the current
release concerning profile unloading and reloading i.e. open a profile
with gui elements, close it and open it again -> crash. The reason is
missing code that clears the anonymous namespace of label and window
names that relate to the deleted session. -> priority low as it doesnt
affect normal game play
3. multi session view is currently a crude quickhack implementation that
doesn't yet support proper handling of GUI elements -> priority low as
I'm currently focusing on 1.1.0 which involves a major redesign of some
of the underlying core systems in order to get a mature display unit
with a robust text selection system like you are used from word
processors and get rid of the last remaining display shortcomings, and
it'll feature a robust, efficient and extensive implementation of MXP
1.0 (substantially more features than Mushclient but less than CMUD).
1.1.x will eventually feature a mature implementation of multiview that
supports proper window splitters and proper GUI element handling.
Oneymus wrote:
> <pre wrap>Public bug reported:
>
> Using Vadi's Achaea GUI Package as a template, I've placed some simple
> bars along the tops of the MuDs open. This is perfectly fine when one is
> open. When I connect to a second MuD, generating tabs along the top, the
> graphics from the second (rightmost) MuD draw on the first (leftmost)
> MuD's window. This includes miniConsoles.
>
> This error happens regardless of multiview.
>
> ** Affects: mudlet
> Importance: Undecided
> Status: New
>
> </pre></body>
> </html>
> </html>
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When multiple MuDs are open, the graphics draw on the leftmost MuD, regardless of active window.
https://bugs.launchpad.net/bugs/498080
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Status in Mudlet the MUD client: Invalid
Bug description:
Using Vadi's Achaea GUI Package as a template, I've placed some simple bars along the tops of the MuDs open. This is perfectly fine when one is open. When I connect to a second MuD, generating tabs along the top, the graphics from the second (rightmost) MuD draw on the first (leftmost) MuD's window. This includes miniConsoles.
This error happens regardless of multiview.
References