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Message #01031
[Bug 498080] [NEW] When multiple MuDs are open, the graphics draw on the leftmost MuD, regardless of active window.
Public bug reported:
Using Vadi's Achaea GUI Package as a template, I've placed some simple
bars along the tops of the MuDs open. This is perfectly fine when one is
open. When I connect to a second MuD, generating tabs along the top, the
graphics from the second (rightmost) MuD draw on the first (leftmost)
MuD's window. This includes miniConsoles.
This error happens regardless of multiview.
** Affects: mudlet
Importance: Undecided
Status: New
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When multiple MuDs are open, the graphics draw on the leftmost MuD, regardless of active window.
https://bugs.launchpad.net/bugs/498080
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Status in Mudlet the MUD client: New
Bug description:
Using Vadi's Achaea GUI Package as a template, I've placed some simple bars along the tops of the MuDs open. This is perfectly fine when one is open. When I connect to a second MuD, generating tabs along the top, the graphics from the second (rightmost) MuD draw on the first (leftmost) MuD's window. This includes miniConsoles.
This error happens regardless of multiview.
Follow ups
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Re: [Bug 498080] [NEW] When multiple MuDs are open, the graphics draw on the leftmost MuD, regardless of active window.
From: Heiko, 2009-12-18
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[Bug 498080] Re: When multiple MuDs are open, the graphics draw on the leftmost MuD, regardless of active window.
From: Jerle Minara, 2009-12-18
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[Bug 498080] Re: When multiple MuDs are open, the graphics draw on the leftmost MuD, regardless of active window.
From: Oneymus, 2009-12-18
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[Bug 498080] [NEW] When multiple MuDs are open, the graphics draw on the leftmost MuD, regardless of active window.
From: Oneymus, 2009-12-18
References