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Message #01502
Re: [Bug 734741] Re: ctelnet.cpp decompression fails is compressed data sent with MCCP option
Hi BenH,
I've just applied your 2 patches (compression bugfix + mouse selection
bugfix).
Thank you!
Heiko
Am 03.04.2011 11:08, schrieb BenH:
> Ok some questions as I am not familiar with gmcp or lusternia.
>
> Firstly you do need to add
>
> iac = false;
> insb = false;
>
>
> I have
> iac = false;
> insb = false;
> goto MAIN_LOOP_END;
>
> Without this state machine is in the wrong state after enabling MCCP and you can't actuall;y connect I think.
>
> I am not sure if this is the problem you are having, or if you can log into the game and you get problems further down the line.
>
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https://bugs.launchpad.net/bugs/734741
Title:
ctelnet.cpp decompression fails is compressed data sent with MCCP
option
Status in Mudlet the MUD client:
New
Bug description:
Mudlet 2.0-dev built: January 19, 2011
OS: kubuntu
in ctelnet.cpp void cTelnet::handle_socket_signal_readyRead()
initStreamDecompressor();
pBuffer += 3;
//mWaitingForCompressedStreamToStart = false;
int restLength = datalen - i - 3;
if( restLength > 0 )
{
datalen = decompressBuffer( pBuffer, restLength );
}
i = 0;
this has several errors that cause decompression errors.
think it needs to be
initStreamDecompressor();
pBuffer += i + 3;
//mWaitingForCompressedStreamToStart = false;
int restLength = datalen - i -3;
if( restLength > 0 )
{
datalen = decompressBuffer( pBuffer, restLength );
if(datalen !=-1)
datalen += i+3;
}
i += 2;
References