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Message #02989
Re: [Bug 1164804] Re: Exit lines don't 'anchor' to exit direction
I disagree that rooms that are joined east to west are illogical. Custom
exits are not the answer here, because there is nothing custom about it.
The fact that the user chooses to drag them into a different configuration
on the screen should not affect the apparent entry/exit point of the exit
line extending from the room.
On Mon, Apr 8, 2013 at 3:00 AM, Heiko <1164804@xxxxxxxxxxxxxxxxxx> wrote:
> @ Stephen
>
> Your example clearly shows that the current setup is lacking when a game
> doesn't sync a door between 2 rooms correctly.
> The drawing code, must ensure, however, that all exit lines are actually
> drawn. The current drawing routine is explicitly slow and sports zero speed
> optimizations because it's still unclear what features are actually needed
> because too few MUDs have good mapper scripts. There's lots of room for
> improvements once the new mapper backend is out.
>
> @ Daagar
>
> You are supposed to use custom lines for geographically illogical
> standard exit lines. Custom lines have the exact feature you're looking
> for.
>
>
> ** Changed in: mudlet
> Status: New => Invalid
>
> --
> You received this bug notification because you are subscribed to the bug
> report.
> https://bugs.launchpad.net/bugs/1164804
>
> Title:
> Exit lines don't 'anchor' to exit direction
>
> Status in Mudlet the MUD client:
> Invalid
>
> Bug description:
> Mudlet 2.1, Win7 x64
>
> Visual issue in the mapper:
>
> Consider two rooms connected east-west. If I move the room to the east
> 'below' the room to the west, I would expect the connection between
> them to visually be a 'Z' shape, where it is obvious that the exits
> still extend from the east and west respectively.
>
> Instead, the lines originate from the center of a room. So if I move
> the east-west pair as above, the exit line will visually appear as if
> it extends from the south/north.
>
> The exit lines should potentially be drawn between the ends of the
> 'exit stubs', rather from the center of a room. In the example above,
> this would give the expected 'Z' shape.
>
> To manage notifications about this bug go to:
> https://bugs.launchpad.net/mudlet/+bug/1164804/+subscriptions
>
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Makers, which is subscribed to Mudlet.
https://bugs.launchpad.net/bugs/1164804
Title:
Exit lines don't 'anchor' to exit direction
Status in Mudlet the MUD client:
Invalid
Bug description:
Mudlet 2.1, Win7 x64
Visual issue in the mapper:
Consider two rooms connected east-west. If I move the room to the east
'below' the room to the west, I would expect the connection between
them to visually be a 'Z' shape, where it is obvious that the exits
still extend from the east and west respectively.
Instead, the lines originate from the center of a room. So if I move
the east-west pair as above, the exit line will visually appear as if
it extends from the south/north.
The exit lines should potentially be drawn between the ends of the
'exit stubs', rather from the center of a room. In the example above,
this would give the expected 'Z' shape.
To manage notifications about this bug go to:
https://bugs.launchpad.net/mudlet/+bug/1164804/+subscriptions
References