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[Bug 1187243] [NEW] Support telnet:// links

 

Public bug reported:

Idea: MUDs should be able to provide an easy to use link with their
connection info to spawn Mudlet and get it to connect to their game.
Similar to apt://, steam:// and so forth links.

I think Mudlet should support those types of links - it'd be a lot more
convenient for players to try out new MUDs if they only have to click on
a link, instead of copying the server and port, going to Mudlet, making
a new profile and so on.

As for the naming of the link, we could either go with a custom one:
mudlet:// or - use an already standard one (telnet://), which would be
much better as some websites use it already
(http://dmud.thebbs.org/lotflink.htm) and it would be compatible with
other MUDs clients.

I believe the latter option is better.

Telnet links seem to work in the format of: telnet://<server>[:<optional
port #>] .

The logic for this could be the following:

When Mudlet is spawned via the telnet link, check to see if any
profile(s) server matches server field of the link. If multiple profiles
do, auto-load the latest profile used. If one matches, load that
profile. If not profiles match...

Create a new profile with the given server and port data, and the
profiles name will be the servers name as well. Auto-load this newly
created profile.


I think these cases sound plausible. There'll an issue with peoples already made profile using the server name vs IP address directly as webmasters might, but that's not something that could be easily avoided.

** Affects: mudlet
     Importance: Wishlist
         Status: New

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https://bugs.launchpad.net/bugs/1187243

Title:
  Support telnet:// links

Status in Mudlet the MUD client:
  New

Bug description:
  Idea: MUDs should be able to provide an easy to use link with their
  connection info to spawn Mudlet and get it to connect to their game.
  Similar to apt://, steam:// and so forth links.

  I think Mudlet should support those types of links - it'd be a lot
  more convenient for players to try out new MUDs if they only have to
  click on a link, instead of copying the server and port, going to
  Mudlet, making a new profile and so on.

  As for the naming of the link, we could either go with a custom one:
  mudlet:// or - use an already standard one (telnet://), which would be
  much better as some websites use it already
  (http://dmud.thebbs.org/lotflink.htm) and it would be compatible with
  other MUDs clients.

  I believe the latter option is better.

  Telnet links seem to work in the format of:
  telnet://<server>[:<optional port #>] .

  The logic for this could be the following:

  When Mudlet is spawned via the telnet link, check to see if any
  profile(s) server matches server field of the link. If multiple
  profiles do, auto-load the latest profile used. If one matches, load
  that profile. If not profiles match...

  Create a new profile with the given server and port data, and the
  profiles name will be the servers name as well. Auto-load this newly
  created profile.

  
  I think these cases sound plausible. There'll an issue with peoples already made profile using the server name vs IP address directly as webmasters might, but that's not something that could be easily avoided.

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