mudlet-makers team mailing list archive
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mudlet-makers team
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Mailing list archive
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Message #03349
Re: [Bug 1226558] [NEW] getRoom in TArea causes seg fault on map creation
My area ID 0 is unused, wouldn't break anything here. Somehow, however,
"unlocking" the area caused a lot of crashes on Windows, and it was "fixed"
by re-locking it:
http://forums.achaea.com/discussion/comment/102118/#Comment_102118
Even though the area locking code simply calls lockRoom on every room from
getAreaRooms(0), which returns nil, so it would not have been doing
anything...
It's anectodal evidence, but area 0 caused quite a problem for a short bit.
References
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[Bug 1226558] [NEW] getRoom in TArea causes seg fault on map creation
From: Chris, 2013-09-17
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Re: [Bug 1226558] [NEW] getRoom in TArea causes seg fault on map creation
From: Vadim Peretokin, 2013-09-17
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Re: [Bug 1226558] [NEW] getRoom in TArea causes seg fault on map creation
From: Stephen Lyons, 2013-09-18
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Re: [Bug 1226558] [NEW] getRoom in TArea causes seg fault on map creation
From: Chris, 2013-09-18
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Re: [Bug 1226558] [NEW] getRoom in TArea causes seg fault on map creation
From: Vadim Peretokin, 2013-09-19
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Re: [Bug 1226558] [NEW] getRoom in TArea causes seg fault on map creation
From: Chris, 2013-09-19
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Re: [Bug 1226558] [NEW] getRoom in TArea causes seg fault on map creation
From: Vadim Peretokin, 2013-09-19
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Re: [Bug 1226558] [NEW] getRoom in TArea causes seg fault on map creation
From: Chris, 2013-09-20
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Re: [Bug 1226558] [NEW] getRoom in TArea causes seg fault on map creation
From: Heiko, 2013-09-23
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Re: [Bug 1226558] [NEW] getRoom in TArea causes seg fault on map creation
From: Stephen Lyons, 2013-09-24
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Re: [Bug 1226558] [NEW] getRoom in TArea causes seg fault on map creation
From: Chris, 2013-09-24