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Message #04019
[Bug 1458719] [NEW] textless gauges freeze when set as empty
Public bug reported:
Currently this is occurring and has only been confirmed on Mudlet
3.0.0-delta on Windows 7 home premium.
There appear to be a few individual conditions causing gauges to freeze
and refuse to update when they shouldn't be, all revolving around
setting the gauge's current value to 0, regardless of what the max value
is. This has also occurred at times with low values where the value
itself would render less than 1px width full in the gauge. The only
method I've been able to reproduce and confirm myself thus far on a
blank profile is as follows:
* Disable command echoing in the main window.
* Create a gauge -- createGauge("test", 100, 30, 500, 500, nil, "blue")
* Update the gauge's position to 0, or any value lower than maxvalue/width -- setGauge("test", 33, 10000)
At this point, the gauge will be frozen. Further updates to the gauge's value or maxvalue will be ignored until one the following is fulfilled:
* New text appears in the main console from any source (text being added to miniconsoles will not undo it)
* An update to the text on the gauge (including just a blank space, but not an empty string if no text is present already, in setGauge's text argument)
* A window resize event fires (including from the command line expanding to fit new lines)
* The window loses focus
* The gauge is moved
* The gauge is hidden and revealed
This bug seems to extend significantly further, though thus far I've
been unable to produce exact criteria for reproduction of the other
issues. Originally when it was happening to me, getting new lines in my
main console had no effect on restarting the gauge movement. After many
hundreds of gauge recreations (same name/size/position with a different
color in createGauge's arguments, though the recreations may be
irrelevant) and Mudlet running for around four days solid, I started
having issues where the (permanent) timers being used to update the
gauge positions were themselves not starting until the resize event was
fired in some manner, and the gauges were failing to recreate with the
non-full color. In terms of my script, I can include a workaround
easily, but the cause seems... disturbing. Restarting mudlet has
returned me to a state where only the above method has reliably produced
the issue. I'll post more if I manage to isolate a method for
reproducing the other problems.
** Affects: mudlet
Importance: Undecided
Status: New
** Description changed:
Currently this is occurring and has only been confirmed on Mudlet
3.0.0-delta on Windows 7 home premium.
There appear to be a few individual conditions causing gauges to freeze
and refuse to update when they shouldn't be, all revolving around
setting the gauge's current value to 0, regardless of what the max value
is. This has also occurred at times with low values where the value
itself would render less than 1px width full in the gauge. The only
method I've been able to reproduce and confirm myself thus far on a
blank profile is as follows:
* Disable command echoing in the main window.
* Create a gauge -- createGauge("test", 100, 30, 500, 500, nil, "blue")
* Update the gauge's position to 0, or any value lower than maxvalue/width -- setGauge("test", 33, 10000)
At this point, the gauge will be frozen. Further updates to the gauge's value or maxvalue will be ignored until one the following is fulfilled:
* New text appears in the main console from any source (text being added to miniconsoles will not undo it)
* An update to the text on the gauge (including just a blank space, but not an empty string if no text is present already, in setGauge's text argument)
* A window resize event fires (including from the command line expanding to fit new lines)
* The window loses focus
* The gauge is moved
* The gauge is hidden and revealed
This bug seems to extend significantly further, though thus far I've
been unable to produce exact criteria for reproduction of the other
issues. Originally when it was happening to me, getting new lines in my
main console had no effect on restarting the gauge movement. After many
hundreds of gauge recreations (same name/size/position with a different
color in createGauge's arguments, though the recreations may be
irrelevant) and Mudlet running for around four days solid, I started
- having issues where the timers being used to display the gauges were
- themselves not starting until the resize event was fired in some manner,
- and the gauges were failing to recreate with the non-full color. In
- terms of my script, I can include a workaround easily, but the cause
- seems... disturbing. Restarting mudlet has returned me to a state where
- only the above method has reliably produced the issue. I'll post more if
- I manage to isolate a method for reproducing the other problems.
+ having issues where the (permanent) timers being used to update the
+ gauge positions were themselves not starting until the resize event was
+ fired in some manner, and the gauges were failing to recreate with the
+ non-full color. In terms of my script, I can include a workaround
+ easily, but the cause seems... disturbing. Restarting mudlet has
+ returned me to a state where only the above method has reliably produced
+ the issue. I'll post more if I manage to isolate a method for
+ reproducing the other problems.
--
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https://bugs.launchpad.net/bugs/1458719
Title:
textless gauges freeze when set as empty
Status in Mudlet the MUD client:
New
Bug description:
Currently this is occurring and has only been confirmed on Mudlet
3.0.0-delta on Windows 7 home premium.
There appear to be a few individual conditions causing gauges to
freeze and refuse to update when they shouldn't be, all revolving
around setting the gauge's current value to 0, regardless of what the
max value is. This has also occurred at times with low values where
the value itself would render less than 1px width full in the gauge.
The only method I've been able to reproduce and confirm myself thus
far on a blank profile is as follows:
* Disable command echoing in the main window.
* Create a gauge -- createGauge("test", 100, 30, 500, 500, nil, "blue")
* Update the gauge's position to 0, or any value lower than maxvalue/width -- setGauge("test", 33, 10000)
At this point, the gauge will be frozen. Further updates to the gauge's value or maxvalue will be ignored until one the following is fulfilled:
* New text appears in the main console from any source (text being added to miniconsoles will not undo it)
* An update to the text on the gauge (including just a blank space, but not an empty string if no text is present already, in setGauge's text argument)
* A window resize event fires (including from the command line expanding to fit new lines)
* The window loses focus
* The gauge is moved
* The gauge is hidden and revealed
This bug seems to extend significantly further, though thus far I've
been unable to produce exact criteria for reproduction of the other
issues. Originally when it was happening to me, getting new lines in
my main console had no effect on restarting the gauge movement. After
many hundreds of gauge recreations (same name/size/position with a
different color in createGauge's arguments, though the recreations may
be irrelevant) and Mudlet running for around four days solid, I
started having issues where the (permanent) timers being used to
update the gauge positions were themselves not starting until the
resize event was fired in some manner, and the gauges were failing to
recreate with the non-full color. In terms of my script, I can include
a workaround easily, but the cause seems... disturbing. Restarting
mudlet has returned me to a state where only the above method has
reliably produced the issue. I'll post more if I manage to isolate a
method for reproducing the other problems.
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